Core/Waypoints: Refactor to split data into path and node related info in db
Port From (https://github.com/TrinityCore/TrinityCore/commit/12186ef8573f60abeff4747da58767ee71092600)
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@@ -347,7 +347,7 @@ namespace Game.Entities
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public class CreatureAddon
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{
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public uint path_id;
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public uint PathId;
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public uint mount;
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public byte standState;
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public byte animTier;
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