Core/Spells: Corrected effect handle mode for SPELL_EFFECT_SEND_CHAT_MESSAGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/734babc6e9c5b9e742934fd5465c4064c9a0f4e8)
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@@ -5587,7 +5587,7 @@ namespace Game.Spells
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[SpellEffectHandler(SpellEffectName.SendChatMessage)]
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void EffectSendChatMessage()
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{
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if (effectHandleMode != SpellEffectHandleMode.Hit)
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if (effectHandleMode != SpellEffectHandleMode.HitTarget)
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return;
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Unit unitCaster = GetUnitCasterForEffectHandlers();
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