Core/Spells: Corrected effect handle mode for SPELL_EFFECT_SEND_CHAT_MESSAGE

Port From (https://github.com/TrinityCore/TrinityCore/commit/734babc6e9c5b9e742934fd5465c4064c9a0f4e8)
This commit is contained in:
hondacrx
2022-10-31 13:43:19 -04:00
parent d4c95916e7
commit 77bb4dec2e
+1 -1
View File
@@ -5587,7 +5587,7 @@ namespace Game.Spells
[SpellEffectHandler(SpellEffectName.SendChatMessage)]
void EffectSendChatMessage()
{
if (effectHandleMode != SpellEffectHandleMode.Hit)
if (effectHandleMode != SpellEffectHandleMode.HitTarget)
return;
Unit unitCaster = GetUnitCasterForEffectHandlers();