Core/Conversation: Added ChatType field to conversation_line_template

Port From (https://github.com/TrinityCore/TrinityCore/commit/ee2577dde63a8bf25198d6658fbf65c0c21e39dd)
This commit is contained in:
hondacrx
2023-07-18 07:45:51 -04:00
parent a700760b88
commit 783f5296d2
2 changed files with 4 additions and 1 deletions
@@ -20,7 +20,7 @@ namespace Game.DataStorage
Dictionary<uint, List<ConversationActorTemplate>> actorsByConversation = new();
SQLResult lineTemplates = DB.World.Query("SELECT Id, UiCameraID, ActorIdx, Flags FROM conversation_line_template");
SQLResult lineTemplates = DB.World.Query("SELECT Id, UiCameraID, ActorIdx, Flags, ChatType FROM conversation_line_template");
if (!lineTemplates.IsEmpty())
{
uint oldMSTime = Time.GetMSTime();
@@ -40,6 +40,7 @@ namespace Game.DataStorage
conversationLine.UiCameraID = lineTemplates.Read<uint>(1);
conversationLine.ActorIdx = lineTemplates.Read<byte>(2);
conversationLine.Flags = lineTemplates.Read<byte>(3);
conversationLine.ChatType = lineTemplates.Read<byte>(4);
_conversationLineTemplateStorage[id] = conversationLine;
}
@@ -318,6 +319,7 @@ namespace Game.DataStorage
public uint UiCameraID; // Link to UiCamera.db2
public byte ActorIdx; // Index from conversation_actors
public byte Flags;
public byte ChatType;
}
public class ConversationTemplate
+1
View File
@@ -132,6 +132,7 @@ namespace Game.Entities
lineField.UiCameraID = line.UiCameraID;
lineField.ActorIndex = line.ActorIdx;
lineField.Flags = line.Flags;
lineField.ChatType = line.ChatType;
ConversationLineRecord convoLine = CliDB.ConversationLineStorage.LookupByKey(line.Id); // never null for conversationTemplate->Lines