Core/Conditions: allow spellclick conditions to properly work for aura apply/remove

Port From (https://github.com/TrinityCore/TrinityCore/commit/edf12fd6a1b989d7785bc0619002eda1ccc87368)
This commit is contained in:
hondacrx
2021-12-27 15:23:22 -05:00
parent 08678c970e
commit 7a47eaeb24
5 changed files with 37 additions and 25 deletions
+5 -5
View File
@@ -273,7 +273,7 @@ namespace Game.Groups
{
Player player = Global.ObjAccessor.FindPlayer(member.guid);
if (player != null)
player.UpdateForQuestWorldObjects();
player.UpdateVisibleGameobjectsOrSpellClicks();
}
}
@@ -303,7 +303,7 @@ namespace Game.Groups
{
Player player = Global.ObjAccessor.FindPlayer(member.guid);
if (player != null)
player.UpdateForQuestWorldObjects();
player.UpdateVisibleGameobjectsOrSpellClicks();
}
}
@@ -482,7 +482,7 @@ namespace Game.Groups
// quest related GO state dependent from raid membership
if (IsRaidGroup())
player.UpdateForQuestWorldObjects();
player.UpdateVisibleGameobjectsOrSpellClicks();
{
// Broadcast new player group member fields to rest of the group
@@ -572,7 +572,7 @@ namespace Game.Groups
player.SetGroup(null);
// quest related GO state dependent from raid membership
player.UpdateForQuestWorldObjects();
player.UpdateVisibleGameobjectsOrSpellClicks();
}
@@ -809,7 +809,7 @@ namespace Game.Groups
// quest related GO state dependent from raid membership
if (IsRaidGroup())
player.UpdateForQuestWorldObjects();
player.UpdateVisibleGameobjectsOrSpellClicks();
if (!hideDestroy)
player.SendPacket(new GroupDestroyed());