Core/DataStores: Support all new hotfix status values

Port From (https://github.com/TrinityCore/TrinityCore/commit/c86cffe5ef95d87929d954abe36d96fe9edb68e3)
This commit is contained in:
hondacrx
2021-03-04 14:10:23 -05:00
parent ac2c1c5191
commit 7b5f4e610c
3 changed files with 42 additions and 38 deletions
+14 -5
View File
@@ -703,7 +703,7 @@ namespace Game.DataStorage
{
uint oldMSTime = Time.GetMSTime();
SQLResult result = DB.Hotfix.Query("SELECT Id, TableHash, RecordId, Deleted FROM hotfix_data ORDER BY Id");
SQLResult result = DB.Hotfix.Query("SELECT Id, TableHash, RecordId, Status FROM hotfix_data ORDER BY Id");
if (result.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 hotfix info entries.");
@@ -718,8 +718,8 @@ namespace Game.DataStorage
int id = result.Read<int>(0);
uint tableHash = result.Read<uint>(1);
int recordId = result.Read<int>(2);
bool deleted = result.Read<bool>(3);
if (!deleted && !_storage.ContainsKey(tableHash))
HotfixRecord.Status status = (HotfixRecord.Status)result.Read<byte>(3);
if (status == HotfixRecord.Status.Valid && !_storage.ContainsKey(tableHash))
{
if (!_hotfixBlob.Any(p => p.ContainsKey((tableHash, recordId))))
{
@@ -733,8 +733,9 @@ namespace Game.DataStorage
hotfixRecord.TableHash = tableHash;
hotfixRecord.RecordID = recordId;
hotfixRecord.HotfixID = id;
hotfixRecord.HotfixStatus = status;
_hotfixData.Add(hotfixRecord);
deletedRecords[(tableHash, recordId)] = deleted;
deletedRecords[(tableHash, recordId)] = status == HotfixRecord.Status.RecordRemoved;
++count;
} while (result.NextRow());
@@ -2512,11 +2513,12 @@ namespace Game.DataStorage
}
}
public struct HotfixRecord
public class HotfixRecord
{
public uint TableHash;
public int RecordID;
public int HotfixID;
public Status HotfixStatus = Status.Invalid;
public void Write(WorldPacket data)
{
@@ -2531,6 +2533,13 @@ namespace Game.DataStorage
RecordID = data.ReadInt32();
HotfixID = data.ReadInt32();
}
public enum Status
{
Valid = 1,
RecordRemoved = 2,
Invalid = 3
}
}
public class HotfixOptionalData
+24 -21
View File
@@ -72,33 +72,36 @@ namespace Game
HotfixConnect hotfixQueryResponse = new HotfixConnect();
foreach (HotfixRecord hotfixRecord in hotfixQuery.Hotfixes)
{
if (hotfixes.Contains(hotfixRecord))
var serverHotfixIndex = hotfixes.IndexOf(hotfixRecord);
if (serverHotfixIndex != -1)
{
var storage = Global.DB2Mgr.GetStorage(hotfixRecord.TableHash);
HotfixConnect.HotfixData hotfixData = new HotfixConnect.HotfixData();
hotfixData.Record = hotfixRecord;
if (storage != null && storage.HasRecord((uint)hotfixRecord.RecordID))
hotfixData.Record = hotfixes[serverHotfixIndex];
if (hotfixData.Record.HotfixStatus == HotfixRecord.Status.Valid)
{
uint pos = hotfixQueryResponse.HotfixContent.GetSize();
storage.WriteRecord((uint)hotfixRecord.RecordID, GetSessionDbcLocale(), hotfixQueryResponse.HotfixContent);
var optionalDataEntries = Global.DB2Mgr.GetHotfixOptionalData(hotfixRecord.TableHash, (uint)hotfixRecord.RecordID, GetSessionDbcLocale());
foreach (HotfixOptionalData optionalData in optionalDataEntries)
var storage = Global.DB2Mgr.GetStorage(hotfixRecord.TableHash);
if (storage != null && storage.HasRecord((uint)hotfixRecord.RecordID))
{
hotfixQueryResponse.HotfixContent.WriteUInt32(optionalData.Key);
hotfixQueryResponse.HotfixContent.WriteBytes(optionalData.Data);
}
uint pos = hotfixQueryResponse.HotfixContent.GetSize();
storage.WriteRecord((uint)hotfixRecord.RecordID, GetSessionDbcLocale(), hotfixQueryResponse.HotfixContent);
hotfixData.Size.Set(hotfixQueryResponse.HotfixContent.GetSize() - pos);
}
else
{
byte[] blobData = Global.DB2Mgr.GetHotfixBlobData(hotfixRecord.TableHash, hotfixRecord.RecordID, GetSessionDbcLocale());
if (blobData != null)
var optionalDataEntries = Global.DB2Mgr.GetHotfixOptionalData(hotfixRecord.TableHash, (uint)hotfixRecord.RecordID, GetSessionDbcLocale());
foreach (HotfixOptionalData optionalData in optionalDataEntries)
{
hotfixQueryResponse.HotfixContent.WriteUInt32(optionalData.Key);
hotfixQueryResponse.HotfixContent.WriteBytes(optionalData.Data);
}
hotfixData.Size = hotfixQueryResponse.HotfixContent.GetSize() - pos;
}
else
{
hotfixData.Size.Set((uint)blobData.Length);
hotfixQueryResponse.HotfixContent.WriteBytes(blobData);
byte[] blobData = Global.DB2Mgr.GetHotfixBlobData(hotfixRecord.TableHash, hotfixRecord.RecordID, GetSessionDbcLocale());
if (blobData != null)
{
hotfixData.Size = (uint)blobData.Length;
hotfixQueryResponse.HotfixContent.WriteBytes(blobData);
}
}
}
@@ -144,21 +144,13 @@ namespace Game.Networking.Packets
public void Write(WorldPacket data)
{
Record.Write(data);
if (Size.HasValue)
{
data.WriteUInt32(Size.Value);
data.WriteBits(1, 2);
}
else
{
data.WriteUInt32(0);
data.WriteBits(3, 2);
}
data.WriteUInt32(Size);
data.WriteBits((byte)Record.HotfixStatus, 2);
data.FlushBits();
}
public HotfixRecord Record;
public Optional<uint> Size;
public HotfixRecord Record = new HotfixRecord();
public uint Size;
}
}
}