Core/SAI: Fixed crash when using SMART_TARGET_CLOSEST_* in areatrigger smart script

Port From (https://github.com/TrinityCore/TrinityCore/commit/198d18bef5d3480cb30c80e4a4946327f401a6d4)
This commit is contained in:
hondacrx
2021-12-07 16:59:57 -05:00
parent 2ccf5b05e8
commit 7bb87b1a8e
+67 -17
View File
@@ -2725,6 +2725,16 @@ namespace Game.AI
break;
case SmartTargets.CreatureRange:
{
WorldObject refObj = baseObject;
if (refObj == null)
refObj = scriptTrigger;
if (refObj == null)
{
Log.outError(LogFilter.Sql, $"SMART_TARGET_CREATURE_RANGE: {e} is missing base object or invoker.");
break;
}
List<WorldObject> units = GetWorldObjectsInDist(e.Target.unitRange.maxDist);
foreach (var obj in units)
{
@@ -2734,7 +2744,7 @@ namespace Game.AI
if (_me != null && _me == obj)
continue;
if ((e.Target.unitRange.creature == 0 || obj.ToCreature().GetEntry() == e.Target.unitRange.creature) && baseObject.IsInRange(obj, e.Target.unitRange.minDist, e.Target.unitRange.maxDist))
if ((e.Target.unitRange.creature == 0 || obj.ToCreature().GetEntry() == e.Target.unitRange.creature) && refObj.IsInRange(obj, e.Target.unitRange.minDist, e.Target.unitRange.maxDist))
targets.Add(obj);
}
@@ -2782,6 +2792,16 @@ namespace Game.AI
}
case SmartTargets.GameobjectRange:
{
WorldObject refObj = baseObject;
if (refObj == null)
refObj = scriptTrigger;
if (refObj == null)
{
Log.outError(LogFilter.Sql, $"SMART_TARGET_GAMEOBJECT_RANGE: {e} is missing base object or invoker.");
break;
}
List<WorldObject> units = GetWorldObjectsInDist(e.Target.goRange.maxDist);
foreach (var obj in units)
{
@@ -2791,7 +2811,7 @@ namespace Game.AI
if (_go != null && _go == obj)
continue;
if ((e.Target.goRange.entry == 0 && obj.ToGameObject().GetEntry() == e.Target.goRange.entry) && baseObject.IsInRange(obj, e.Target.goRange.minDist, e.Target.goRange.maxDist))
if ((e.Target.goRange.entry == 0 && obj.ToGameObject().GetEntry() == e.Target.goRange.entry) && refObj.IsInRange(obj, e.Target.goRange.minDist, e.Target.goRange.maxDist))
targets.Add(obj);
}
@@ -2803,7 +2823,7 @@ namespace Game.AI
{
if (scriptTrigger == null && baseObject == null)
{
Log.outError(LogFilter.Sql, "SMART_TARGET_CREATURE_GUID can not be used without invoker");
Log.outError(LogFilter.Sql, $"SMART_TARGET_CREATURE_GUID {e} can not be used without invoker");
break;
}
@@ -2817,7 +2837,7 @@ namespace Game.AI
{
if (scriptTrigger == null && baseObject == null)
{
Log.outError(LogFilter.Sql, "SMART_TARGET_GAMEOBJECT_GUID can not be used without invoker");
Log.outError(LogFilter.Sql, $"SMART_TARGET_GAMEOBJECT_GUID {e} can not be used without invoker");
break;
}
@@ -2847,41 +2867,71 @@ namespace Game.AI
}
case SmartTargets.Stored:
{
if (baseObject == null)
baseObject = scriptTrigger;
WorldObject refObj = baseObject;
if (refObj == null)
refObj = scriptTrigger;
if (baseObject != null)
if (refObj == null)
{
var stored = GetStoredTargetList(e.Target.stored.id, baseObject);
if (stored != null)
targets.AddRange(stored);
Log.outError(LogFilter.Sql, $"SMART_TARGET_STORED: {e} is missing base object or invoker.");
break;
}
var stored = GetStoredTargetList(e.Target.stored.id, refObj);
if (stored != null)
targets.AddRange(stored);
break;
}
case SmartTargets.ClosestCreature:
{
Creature target = baseObject.FindNearestCreature(e.Target.closest.entry, e.Target.closest.dist != 0 ? e.Target.closest.dist : 100, e.Target.closest.dead == 0);
WorldObject refObj = baseObject;
if (refObj == null)
refObj = scriptTrigger;
if (refObj == null)
{
Log.outError(LogFilter.Sql, $"SMART_TARGET_CLOSEST_CREATURE: {e} is missing base object or invoker.");
break;
}
Creature target = refObj.FindNearestCreature(e.Target.closest.entry, e.Target.closest.dist != 0 ? e.Target.closest.dist : 100, e.Target.closest.dead == 0);
if (target)
targets.Add(target);
break;
}
case SmartTargets.ClosestGameobject:
{
GameObject target = baseObject.FindNearestGameObject(e.Target.closest.entry, e.Target.closest.dist != 0 ? e.Target.closest.dist : 100);
WorldObject refObj = baseObject;
if (refObj == null)
refObj = scriptTrigger;
if (refObj == null)
{
Log.outError(LogFilter.Sql, $"SMART_TARGET_CLOSEST_GAMEOBJECT: {e} is missing base object or invoker.");
break;
}
GameObject target = refObj.FindNearestGameObject(e.Target.closest.entry, e.Target.closest.dist != 0 ? e.Target.closest.dist : 100);
if (target)
targets.Add(target);
break;
}
case SmartTargets.ClosestPlayer:
{
WorldObject obj = GetBaseObject();
if (obj != null)
WorldObject refObj = baseObject;
if (refObj == null)
refObj = scriptTrigger;
if (refObj == null)
{
Player target = obj.SelectNearestPlayer(e.Target.playerDistance.dist);
if (target)
targets.Add(target);
Log.outError(LogFilter.Sql, $"SMART_TARGET_CLOSEST_PLAYER: {e} is missing base object or invoker.");
break;
}
Player target = refObj.SelectNearestPlayer(e.Target.playerDistance.dist);
if (target)
targets.Add(target);
break;
}
case SmartTargets.OwnerOrSummoner: