Core/World: implement database support for default map and realm wide world states

Port From (https://github.com/TrinityCore/TrinityCore/commit/737d94d7efe0b6c308ac1bf3692b6aa2e43f5adb)
This commit is contained in:
hondacrx
2022-06-25 22:52:20 -04:00
parent ed7a07d893
commit 7be2eb52cc
9 changed files with 217 additions and 0 deletions
+2
View File
@@ -2913,6 +2913,8 @@ namespace Game.Entities
packet.AreaID = zoneid;
packet.SubareaID = areaid;
Global.WorldStateMgr.FillInitialWorldStates(packet, GetMap());
packet.AddState(2264, 0); // SCOURGE_EVENT_WORLDSTATE_EASTERN_PLAGUELANDS
packet.AddState(2263, 0); // SCOURGE_EVENT_WORLDSTATE_TANARIS
packet.AddState(2262, 0); // SCOURGE_EVENT_WORLDSTATE_BURNING_STEPPES