Misc bug fixes
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@@ -1233,7 +1233,7 @@ namespace Game.Entities
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data.WriteBytes(buffer);
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}
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void BuildValuesUpdateWithFlag(ByteBuffer data, UpdateFieldFlag flags, Player target)
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public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
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{
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UpdateMask valuesMask = new UpdateMask(14);
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valuesMask.Set((int)TypeId.Item);
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@@ -38,6 +38,7 @@ namespace Game.Entities
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public void ClearChangesMask<T>(BaseUpdateData<T> updateData)
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{
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_changesMask.Reset(updateData.Bit);
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updateData.ClearChangesMask();
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}
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public void ClearChangesMask<T, U>(BaseUpdateData<T> updateData, ref UpdateField<U> updateField) where T : new() where U : new()
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@@ -341,13 +342,13 @@ namespace Game.Entities
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public void ClearChangesMask<U>(UpdateField<U> updateField) where U : new()
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{
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if (typeof(U).BaseType == typeof(IHasChangesMask))
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if (typeof(U).GetInterfaces().Any(x => typeof(IHasChangesMask) == x))
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((IHasChangesMask)updateField._value).ClearChangesMask();
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}
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public void ClearChangesMask<U>(UpdateFieldArray<U> updateField) where U : new()
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{
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if (typeof(U).BaseType == typeof(IHasChangesMask))
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if (typeof(U).GetInterfaces().Any(x => typeof(IHasChangesMask) == x))
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{
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for (int i = 0; i < updateField.GetSize(); ++i)
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((IHasChangesMask)updateField[i]).ClearChangesMask();
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@@ -356,7 +357,7 @@ namespace Game.Entities
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public void ClearChangesMask<U>(DynamicUpdateField<U> updateField) where U : new()
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{
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if (typeof(U).BaseType == typeof(IHasChangesMask))
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if (typeof(U).GetInterfaces().Any(x => typeof(IHasChangesMask) == x))
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{
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for (int i = 0; i < updateField.Size(); ++i)
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((IHasChangesMask)updateField[i]).ClearChangesMask();
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File diff suppressed because it is too large
Load Diff
@@ -738,7 +738,7 @@ namespace Game.Entities
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return UpdateFieldFlag.None;
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}
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void BuildValuesUpdateWithFlag(ByteBuffer data, UpdateFieldFlag flags, Player target)
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public virtual void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
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{
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data.WriteUInt32(0);
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data.WriteUInt32(0);
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@@ -186,8 +186,7 @@ namespace Game.Entities
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public int NextGroupUpdateSequenceNumber(GroupCategory category)
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{
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var groupUpdate = m_groupUpdateSequences[(int)category];
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return groupUpdate.UpdateSequenceNumber++;
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return m_groupUpdateSequences[(int)category].UpdateSequenceNumber++;
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}
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public bool IsAtGroupRewardDistance(WorldObject pRewardSource)
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@@ -7544,7 +7544,7 @@ namespace Game.Entities
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data.WriteBytes(buffer);
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}
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void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
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public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
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{
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UpdateMask valuesMask = new UpdateMask((int)TypeId.Max);
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valuesMask.Set((int)TypeId.Unit);
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@@ -21,6 +21,7 @@ using Game.DataStorage;
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using Game.Network.Packets;
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using System.Collections.Generic;
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using System.Text;
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using System;
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namespace Game.Entities
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{
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@@ -116,15 +117,18 @@ namespace Game.Entities
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public void AppendTaximaskTo(ShowTaxiNodes data, bool all)
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{
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data.CanLandNodes = new byte[PlayerConst.TaxiMaskSize];
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data.CanUseNodes = new byte[PlayerConst.TaxiMaskSize];
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if (all)
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{
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data.CanLandNodes = CliDB.TaxiNodesMask; // all existed nodes
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data.CanUseNodes = CliDB.TaxiNodesMask;
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Buffer.BlockCopy(CliDB.TaxiNodesMask, 0, data.CanLandNodes, 0, PlayerConst.TaxiMaskSize); // all existed nodes
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Buffer.BlockCopy(CliDB.TaxiNodesMask, 0, data.CanLandNodes, 0, PlayerConst.TaxiMaskSize);
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}
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else
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{
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data.CanLandNodes = m_taximask; // known nodes
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data.CanUseNodes = m_taximask;
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Buffer.BlockCopy(m_taximask, 0, data.CanLandNodes, 0, PlayerConst.TaxiMaskSize); // known nodes
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Buffer.BlockCopy(m_taximask, 0, data.CanUseNodes, 0, PlayerConst.TaxiMaskSize);
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}
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}
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@@ -2729,7 +2729,7 @@ namespace Game.Entities
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data.WriteBytes(buffer);
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}
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void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
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public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
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{
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UpdateMask valuesMask = new UpdateMask(14);
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valuesMask.Set((int)TypeId.Unit);
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