Core/Spell: fix SendSpellMiss requiring caster Unit

Port From (https://github.com/TrinityCore/TrinityCore/commit/60ff73eeba93c7f97abff0eeb504cb4b5ff8a6cd)
This commit is contained in:
hondacrx
2021-09-08 23:26:14 -04:00
parent 7770ef3f5e
commit 7cfe3c0021
3 changed files with 10 additions and 9 deletions
-8
View File
@@ -2103,14 +2103,6 @@ namespace Game.Entities
SendCombatLogMessage(data);
}
public void SendSpellMiss(Unit target, uint spellID, SpellMissInfo missInfo)
{
SpellMissLog spellMissLog = new();
spellMissLog.SpellID = spellID;
spellMissLog.Caster = GetGUID();
spellMissLog.Entries.Add(new SpellLogMissEntry(target.GetGUID(), (byte)missInfo));
SendMessageToSet(spellMissLog, true);
}
void SendSpellDamageResist(Unit target, uint spellId)
{