Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT

Port From (https://github.com/TrinityCore/TrinityCore/commit/db825c3221de16cdb757711781318d76b414213f)
This commit is contained in:
hondacrx
2022-02-18 13:35:32 -05:00
parent ed5648d8ac
commit 8126e7c6e1
6 changed files with 50 additions and 8 deletions
+1 -1
View File
@@ -435,7 +435,7 @@ namespace Framework.Constants
LootRecipients = 27, // all players that have tagged this creature (for kill credit)
Farthest = 28, // maxDist, playerOnly, isInLos
VehiclePassenger = 29, // seatMask (0 - all seats)
SpellTarget = 30,
ClosestUnspawnedGameobject = 30,
End = 31
}