Core/Creature: Add new db field InteractionPauseTimer

Port From (https://github.com/TrinityCore/TrinityCore/commit/5180abfb19b9c1c4f2df2fbfa918a62f1c4ae995)
This commit is contained in:
hondacrx
2022-05-24 19:13:45 -04:00
parent 678c657f7d
commit 820eea5949
6 changed files with 59 additions and 31 deletions
+3 -1
View File
@@ -73,7 +73,9 @@ namespace Game
GetPlayer().RemoveAurasByType(AuraType.FeignDeath);
// Stop the npc if moving
creature.PauseMovement(WorldConfig.GetUIntValue(WorldCfg.CreatureStopForPlayer));
uint pause = creature.GetMovementTemplate().GetInteractionPauseTimer();
if (pause != 0)
creature.PauseMovement(pause);
creature.SetHomePosition(creature.GetPosition());
_player.PlayerTalkClass.ClearMenus();