Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:

Port From (https://github.com/TrinityCore/TrinityCore/commit/2532de6acb7d73957a8fca44e7fc26160f47cc47)
This commit is contained in:
hondacrx
2021-12-27 16:29:29 -05:00
parent a693bed211
commit 828fafbcc8
7 changed files with 146 additions and 157 deletions
+21 -25
View File
@@ -69,39 +69,35 @@ namespace Game.Chat
if (string.IsNullOrEmpty(id))
return false;
if (!ulong.TryParse(id, out ulong guidLow) || guidLow == 0)
if (!ulong.TryParse(id, out ulong spawnId) || spawnId == 0)
return false;
Player player = handler.GetSession().GetPlayer();
// force respawn to make sure we find something
player.GetMap().ForceRespawn(SpawnObjectType.GameObject, guidLow);
GameObject obj = handler.GetObjectFromPlayerMapByDbGuid(guidLow);
if (!obj)
GameObject obj = handler.GetObjectFromPlayerMapByDbGuid(spawnId);
if (obj != null)
{
handler.SendSysMessage(CypherStrings.CommandObjnotfound, guidLow);
return false;
}
ObjectGuid ownerGuid = obj.GetOwnerGUID();
if (!ownerGuid.IsEmpty())
{
Unit owner = Global.ObjAccessor.GetUnit(player, ownerGuid);
if (!owner || !ownerGuid.IsPlayer())
Player player = handler.GetSession().GetPlayer();
ObjectGuid ownerGuid = obj.GetOwnerGUID();
if (!ownerGuid.IsEmpty())
{
handler.SendSysMessage(CypherStrings.CommandDelobjrefercreature, ownerGuid.ToString(), obj.GetGUID().ToString());
return false;
}
Unit owner = Global.ObjAccessor.GetUnit(player, ownerGuid);
if (!owner || !ownerGuid.IsPlayer())
{
handler.SendSysMessage(CypherStrings.CommandDelobjrefercreature, ownerGuid.ToString(), obj.GetGUID().ToString());
return false;
}
owner.RemoveGameObject(obj, false);
owner.RemoveGameObject(obj, false);
}
}
obj.SetRespawnTime(0); // not save respawn time
obj.Delete();
obj.DeleteFromDB();
if (GameObject.DeleteFromDB(spawnId))
{
handler.SendSysMessage(CypherStrings.CommandDelobjmessage, spawnId);
return true;
}
handler.SendSysMessage(CypherStrings.CommandDelobjmessage, obj.GetGUID().ToString());
return true;
handler.SendSysMessage(CypherStrings.CommandObjnotfound, obj.GetGUID().ToString());
return false;
}
[Command("despawngroup", RBACPermissions.CommandGobjectDespawngroup)]
+23 -21
View File
@@ -869,7 +869,7 @@ namespace Game.Chat
[Command("", RBACPermissions.CommandNpcDelete)]
static bool HandleNpcDeleteCommand(StringArguments args, CommandHandler handler)
{
Creature creature;
ulong spawnId;
if (!args.Empty())
{
@@ -881,34 +881,36 @@ namespace Game.Chat
if (!ulong.TryParse(cId, out ulong guidLow) || guidLow == 0)
return false;
// force respawn to make sure we find something
handler.GetSession().GetPlayer().GetMap().ForceRespawn(SpawnObjectType.Creature, guidLow);
// then try to find it
creature = handler.GetCreatureFromPlayerMapByDbGuid(guidLow);
spawnId = guidLow;
}
else
creature = handler.GetSelectedCreature();
if (!creature || creature.IsPet() || creature.IsTotem())
{
handler.SendSysMessage(CypherStrings.SelectCreature);
return false;
Creature creature = handler.GetSelectedCreature();
if (!creature || creature.IsPet() || creature.IsTotem())
{
handler.SendSysMessage(CypherStrings.SelectCreature);
return false;
}
TempSummon summon = creature.ToTempSummon();
if (summon != null)
{
summon.UnSummon();
handler.SendSysMessage(CypherStrings.CommandDelcreatmessage);
return true;
}
spawnId = creature.GetSpawnId();
}
TempSummon summon = creature.ToTempSummon();
if (summon != null)
summon.UnSummon();
else
if (Creature.DeleteFromDB(spawnId))
{
// Delete the creature
creature.CombatStop();
creature.DeleteFromDB();
creature.AddObjectToRemoveList();
handler.SendSysMessage(CypherStrings.CommandDelcreatmessage);
return true;
}
handler.SendSysMessage(CypherStrings.CommandDelcreatmessage);
return true;
handler.SendSysMessage(CypherStrings.CommandCreatguidnotfound, spawnId);
return false;
}
[Command("item", RBACPermissions.CommandNpcDeleteItem)]
+25 -38
View File
@@ -512,21 +512,27 @@ namespace Game.Chat.Commands
{
handler.SendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff{0}|r", pathid);
target.DeleteFromDB();
target.AddObjectToRemoveList();
if (Creature.DeleteFromDB(target.GetSpawnId()))
{
stmt = DB.World.GetPreparedStatement(WorldStatements.DEL_WAYPOINT_DATA);
stmt.AddValue(0, pathid);
stmt.AddValue(1, point);
DB.World.Execute(stmt);
stmt = DB.World.GetPreparedStatement(WorldStatements.DEL_WAYPOINT_DATA);
stmt.AddValue(0, pathid);
stmt.AddValue(1, point);
DB.World.Execute(stmt);
stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_DATA_POINT);
stmt.AddValue(0, pathid);
stmt.AddValue(1, point);
DB.World.Execute(stmt);
stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_DATA_POINT);
stmt.AddValue(0, pathid);
stmt.AddValue(1, point);
DB.World.Execute(stmt);
handler.SendSysMessage(CypherStrings.WaypointRemoved);
return true;
handler.SendSysMessage(CypherStrings.WaypointRemoved);
return true;
}
else
{
handler.SendSysMessage(CypherStrings.WaypointNotremoved);
return false;
}
} // del
if (show == "move")
@@ -538,8 +544,11 @@ namespace Game.Chat.Commands
// What to do:
// Move the visual spawnpoint
// Respawn the owner of the waypoints
target.DeleteFromDB();
target.AddObjectToRemoveList();
if (!Creature.DeleteFromDB(target.GetSpawnId()))
{
handler.SendSysMessage(CypherStrings.WaypointVpNotcreated, 1);
return false;
}
// re-create
Creature creature = Creature.CreateCreature(1, map, chr.GetPosition());
@@ -721,21 +730,10 @@ namespace Game.Chat.Commands
{
ulong wpguid = result2.Read<ulong>(0);
Creature creature = handler.GetCreatureFromPlayerMapByDbGuid(wpguid);
if (!creature)
if (!Creature.DeleteFromDB(wpguid))
{
handler.SendSysMessage(CypherStrings.WaypointNotremoved, wpguid);
hasError = true;
stmt = DB.World.GetPreparedStatement(WorldStatements.DEL_CREATURE);
stmt.AddValue(0, wpguid);
DB.World.Execute(stmt);
}
else
{
creature.CombatStop();
creature.DeleteFromDB();
creature.AddObjectToRemoveList();
}
}
@@ -931,21 +929,10 @@ namespace Game.Chat.Commands
{
ulong lowguid = result.Read<ulong>(0);
Creature creature = handler.GetCreatureFromPlayerMapByDbGuid(lowguid);
if (!creature)
if (!Creature.DeleteFromDB(lowguid))
{
handler.SendSysMessage(CypherStrings.WaypointNotremoved, lowguid);
hasError = true;
stmt = DB.World.GetPreparedStatement(WorldStatements.DEL_CREATURE);
stmt.AddValue(0, lowguid);
DB.World.Execute(stmt);
}
else
{
creature.CombatStop();
creature.DeleteFromDB();
creature.AddObjectToRemoveList();
}
}
while (result.NextRow());