Core/Gossip: Fixed gossip menu option localization for cases without a broadcast text assigned
Port From (https://github.com/TrinityCore/TrinityCore/commit/125971c8cb305324a02f5afee8baf017803123cb)
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@@ -130,7 +130,7 @@ namespace Game.Misc
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{
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{
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GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuItem.MenuID, menuItem.OrderIndex);
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GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuItem.MenuID, menuItem.OrderIndex);
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if (gossipMenuLocale != null)
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if (gossipMenuLocale != null)
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ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, GetLocale(), ref strBoxText);
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ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, GetLocale(), ref strOptionText);
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}
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}
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}
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}
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