Fixed some (many) "{ get; set; }"

This commit is contained in:
Fabian
2017-10-26 19:36:15 +02:00
parent 5d1f0a8dc8
commit 8393349316
77 changed files with 3704 additions and 3697 deletions
+69 -69
View File
@@ -123,92 +123,92 @@ namespace Game.Network.Packets
}
}
public bool VoiceEnabled;
public bool BrowserEnabled;
public bool BpayStoreAvailable;
public bool RecruitAFriendSendingEnabled;
public bool BpayStoreEnabled;
public Optional<SessionAlertConfig> SessionAlert;
public uint ScrollOfResurrectionMaxRequestsPerDay;
public bool ScrollOfResurrectionEnabled;
public bool VoiceEnabled { get; set; }
public bool BrowserEnabled { get; set; }
public bool BpayStoreAvailable { get; set; }
public bool RecruitAFriendSendingEnabled { get; set; }
public bool BpayStoreEnabled { get; set; }
public Optional<SessionAlertConfig> SessionAlert { get; set; }
public uint ScrollOfResurrectionMaxRequestsPerDay { get; set; }
public bool ScrollOfResurrectionEnabled { get; set; }
public Optional<EuropaTicketConfig> EuropaTicketSystemStatus;
public uint ScrollOfResurrectionRequestsRemaining;
public uint CfgRealmID;
public byte ComplaintStatus;
public int CfgRealmRecID;
public uint TwitterPostThrottleLimit;
public uint TwitterPostThrottleCooldown;
public uint TokenPollTimeSeconds;
public uint TokenRedeemIndex;
public long TokenBalanceAmount;
public bool ItemRestorationButtonEnabled;
public uint ScrollOfResurrectionRequestsRemaining { get; set; }
public uint CfgRealmID { get; set; }
public byte ComplaintStatus { get; set; }
public int CfgRealmRecID { get; set; }
public uint TwitterPostThrottleLimit { get; set; }
public uint TwitterPostThrottleCooldown { get; set; }
public uint TokenPollTimeSeconds { get; set; }
public uint TokenRedeemIndex { get; set; }
public long TokenBalanceAmount { get; set; }
public bool ItemRestorationButtonEnabled { get; set; }
public bool CharUndeleteEnabled; // Implemented
public bool BpayStoreDisabledByParentalControls;
public bool TwitterEnabled;
public bool CommerceSystemEnabled;
public bool Unk67;
public bool WillKickFromWorld;
public bool BpayStoreDisabledByParentalControls { get; set; }
public bool TwitterEnabled { get; set; }
public bool CommerceSystemEnabled { get; set; }
public bool Unk67 { get; set; }
public bool WillKickFromWorld { get; set; }
public bool RestrictedAccount;
public bool TutorialsEnabled;
public bool NPETutorialsEnabled;
public bool KioskModeEnabled;
public bool CompetitiveModeEnabled;
public bool TokenBalanceEnabled;
public bool RestrictedAccount { get; set; }
public bool TutorialsEnabled { get; set; }
public bool NPETutorialsEnabled { get; set; }
public bool KioskModeEnabled { get; set; }
public bool CompetitiveModeEnabled { get; set; }
public bool TokenBalanceEnabled { get; set; }
public Optional<List<byte>> RaceClassExpansionLevels;
public SocialQueueConfig QuickJoinConfig;
public Optional<List<byte>> RaceClassExpansionLevels { get; set; }
public SocialQueueConfig QuickJoinConfig { get; set; }
public struct SavedThrottleObjectState
{
public uint MaxTries;
public uint PerMilliseconds;
public uint TryCount;
public uint LastResetTimeBeforeNow;
public uint MaxTries { get; set; }
public uint PerMilliseconds { get; set; }
public uint TryCount { get; set; }
public uint LastResetTimeBeforeNow { get; set; }
}
public struct EuropaTicketConfig
{
public bool TicketsEnabled;
public bool BugsEnabled;
public bool ComplaintsEnabled;
public bool SuggestionsEnabled;
public bool TicketsEnabled { get; set; }
public bool BugsEnabled { get; set; }
public bool ComplaintsEnabled { get; set; }
public bool SuggestionsEnabled { get; set; }
public SavedThrottleObjectState ThrottleState;
}
public struct SessionAlertConfig
{
public int Delay;
public int Period;
public int DisplayTime;
public int Delay { get; set; }
public int Period { get; set; }
public int DisplayTime { get; set; }
}
public struct SocialQueueConfig
{
public bool ToastsDisabled;
public float ToastDuration;
public float DelayDuration;
public float QueueMultiplier;
public float PlayerMultiplier;
public float PlayerFriendValue;
public float PlayerGuildValue;
public float ThrottleInitialThreshold;
public float ThrottleDecayTime;
public float ThrottlePrioritySpike;
public float ThrottleMinThreshold;
public float ThrottlePvPPriorityNormal;
public float ThrottlePvPPriorityLow;
public float ThrottlePvPHonorThreshold;
public float ThrottleLfgListPriorityDefault;
public float ThrottleLfgListPriorityAbove;
public float ThrottleLfgListPriorityBelow;
public float ThrottleLfgListIlvlScalingAbove;
public float ThrottleLfgListIlvlScalingBelow;
public float ThrottleRfPriorityAbove;
public float ThrottleRfIlvlScalingAbove;
public float ThrottleDfMaxItemLevel;
public float ThrottleDfBestPriority;
public bool ToastsDisabled { get; set; }
public float ToastDuration { get; set; }
public float DelayDuration { get; set; }
public float QueueMultiplier { get; set; }
public float PlayerMultiplier { get; set; }
public float PlayerFriendValue { get; set; }
public float PlayerGuildValue { get; set; }
public float ThrottleInitialThreshold { get; set; }
public float ThrottleDecayTime { get; set; }
public float ThrottlePrioritySpike { get; set; }
public float ThrottleMinThreshold { get; set; }
public float ThrottlePvPPriorityNormal { get; set; }
public float ThrottlePvPPriorityLow { get; set; }
public float ThrottlePvPHonorThreshold { get; set; }
public float ThrottleLfgListPriorityDefault { get; set; }
public float ThrottleLfgListPriorityAbove { get; set; }
public float ThrottleLfgListPriorityBelow { get; set; }
public float ThrottleLfgListIlvlScalingAbove { get; set; }
public float ThrottleLfgListIlvlScalingBelow { get; set; }
public float ThrottleRfPriorityAbove { get; set; }
public float ThrottleRfIlvlScalingAbove { get; set; }
public float ThrottleDfMaxItemLevel { get; set; }
public float ThrottleDfBestPriority { get; set; }
}
}
@@ -240,7 +240,7 @@ namespace Game.Network.Packets
public bool BpayStoreAvailable; // NYI
public bool BpayStoreDisabledByParentalControls; // NYI
public bool CharUndeleteEnabled;
public bool CharUndeleteEnabled { get; set; }
public bool BpayStoreEnabled; // NYI
public bool CommerceSystemEnabled; // NYI
public bool Unk14; // NYI
@@ -272,7 +272,7 @@ namespace Game.Network.Packets
}
}
public List<string> Text;
public List<string> Text { get; set; }
}
public class SetTimeZoneInformation : ServerPacket
@@ -287,7 +287,7 @@ namespace Game.Network.Packets
_worldPacket.WriteString(GameTimeTZ);
}
public string ServerTimeTZ;
public string GameTimeTZ;
public string ServerTimeTZ { get; set; }
public string GameTimeTZ { get; set; }
}
}