Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Port From (https://github.com/TrinityCore/TrinityCore/commit/c77925da4a320df5be5eaeb1fc799df50e22c041)
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@@ -928,7 +928,9 @@ namespace Game.AI
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{
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if (IsCreature(target))
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{
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_me.SetInCombatWithZone();
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Creature creature = target.ToCreature();
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if (creature.IsAIEnabled)
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creature.GetAI().DoZoneInCombat();
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature: {_me.GetGUID()}, Target: {target.GetGUID()}");
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}
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}
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@@ -2446,36 +2446,6 @@ namespace Game.Entities
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Global.WorldMgr.SendGlobalMessage(packet, null, (enemy_team == Team.Alliance ? Team.Horde : Team.Alliance));
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}
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public void SetInCombatWithZone()
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{
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if (!CanHaveThreatList())
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{
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Log.outError(LogFilter.Unit, "Creature entry {0} call SetInCombatWithZone but creature cannot have threat list.", GetEntry());
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return;
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}
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Map map = GetMap();
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if (!map.IsDungeon())
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{
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Log.outError(LogFilter.Unit, "Creature entry {0} call SetInCombatWithZone for map (id: {1}) that isn't an instance.", GetEntry(), map.GetId());
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return;
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}
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var PlList = map.GetPlayers();
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if (PlList.Empty())
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return;
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foreach (var player in PlList)
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{
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if (player.IsGameMaster())
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continue;
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if (player.IsAlive())
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EngageWithTarget(player);
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}
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}
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public override bool HasSpell(uint spellId)
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{
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for (byte i = 0; i < SharedConst.MaxCreatureSpells; ++i)
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