Fixes loading server and loggin in.

This commit is contained in:
hondacrx
2021-12-27 22:37:53 -05:00
parent 4e5eddc6d1
commit 8766de8286
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -3382,7 +3382,7 @@ namespace Game.Entities
stmt.AddValue(0, GetGUID().GetCounter()); stmt.AddValue(0, GetGUID().GetCounter());
characterTransaction.Append(stmt); characterTransaction.Append(stmt);
static float finiteAlways(float f) { return !float.IsFinite(f) ? f : 0.0f; }; static float finiteAlways(float f) { return float.IsFinite(f) ? f : 0.0f; };
if (create) if (create)
{ {
+1 -1
View File
@@ -1891,7 +1891,7 @@ namespace Game
continue; continue;
} }
creatureTemplate.Resistance[(int)school] = result.Read<ushort>(2); creatureTemplate.Resistance[(int)school] = result.Read<short>(2);
++count; ++count;
+1 -1
View File
@@ -25,7 +25,7 @@ namespace Game.Maps
{ {
public static bool IsValidMapCoord(float c) public static bool IsValidMapCoord(float c)
{ {
return !float.IsFinite(c) && (Math.Abs(c) <= (MapConst.MapHalfSize - 0.5f)); return float.IsFinite(c) && (Math.Abs(c) <= (MapConst.MapHalfSize - 0.5f));
} }
public static bool IsValidMapCoord(float x, float y) public static bool IsValidMapCoord(float x, float y)