Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT

Port From (https://github.com/TrinityCore/TrinityCore/commit/5a516fb6549e460e68b45005a17ec1b6217fefa5)
This commit is contained in:
hondacrx
2022-10-04 19:59:15 -04:00
parent 9d6b144884
commit 87fdd30072
6 changed files with 37 additions and 10 deletions
+10 -5
View File
@@ -2502,7 +2502,7 @@ namespace Game.Entities
}
return true;
}
public void SendNewItem(Item item, uint quantity, bool pushed, bool created, bool broadcast = false)
public void SendNewItem(Item item, uint quantity, bool pushed, bool created, bool broadcast = false, uint dungeonEncounterId = 0)
{
if (item == null) // prevent crash
return;
@@ -2519,7 +2519,6 @@ namespace Game.Entities
//packet.QuestLogItemID;
packet.Quantity = quantity;
packet.QuantityInInventory = GetItemCount(item.GetEntry());
//packet.DungeonEncounterID;
packet.BattlePetSpeciesID = (int)item.GetModifier(ItemModifier.BattlePetSpeciesId);
packet.BattlePetBreedID = (int)item.GetModifier(ItemModifier.BattlePetBreedData) & 0xFFFFFF;
packet.BattlePetBreedQuality = (item.GetModifier(ItemModifier.BattlePetBreedData) >> 24) & 0xFF;
@@ -2531,7 +2530,13 @@ namespace Game.Entities
packet.DisplayText = ItemPushResult.DisplayType.Normal;
packet.Created = created;
//packet.IsBonusRoll;
//packet.IsEncounterLoot;
if (dungeonEncounterId != 0)
{
packet.DisplayText = ItemPushResult.DisplayType.EncounterLoot;
packet.DungeonEncounterID = (int)dungeonEncounterId;
packet.IsEncounterLoot = true;
}
if (broadcast && GetGroup() && !item.GetTemplate().HasFlag(ItemFlags3.DontReportLootLogToParty))
GetGroup().BroadcastPacket(packet, true);
@@ -6020,13 +6025,13 @@ namespace Game.Entities
// if aeLooting then we must delay sending out item so that it appears properly stacked in chat
if (aeResult == null)
{
SendNewItem(newitem, item.count, false, false, true);
SendNewItem(newitem, item.count, false, false, true, loot.GetDungeonEncounterId());
UpdateCriteria(CriteriaType.LootItem, item.itemid, item.count);
UpdateCriteria(CriteriaType.GetLootByType, item.itemid, item.count, (uint)SharedConst.GetLootTypeForClient(loot.loot_type));
UpdateCriteria(CriteriaType.LootAnyItem, item.itemid, item.count);
}
else
aeResult.Add(newitem, item.count, SharedConst.GetLootTypeForClient(loot.loot_type));
aeResult.Add(newitem, item.count, SharedConst.GetLootTypeForClient(loot.loot_type), loot.GetDungeonEncounterId());
// LootItem is being removed (looted) from the container, delete it from the DB.
if (loot.loot_type == LootType.Item)