Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a516fb6549e460e68b45005a17ec1b6217fefa5)
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@@ -693,6 +693,11 @@ namespace Game.Maps
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}
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}
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public DungeonEncounterRecord GetBossDungeonEncounter(uint id)
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{
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return id < bosses.Count ? bosses[id].GetDungeonEncounterForDifficulty(instance.GetDifficultyID()) : null;
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}
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public virtual bool CheckAchievementCriteriaMeet(uint criteria_id, Player source, Unit target = null, uint miscvalue1 = 0)
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{
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Log.outError(LogFilter.Server, "Achievement system call CheckAchievementCriteriaMeet but instance script for map {0} not have implementation for achievement criteria {1}",
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