Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a516fb6549e460e68b45005a17ec1b6217fefa5)
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@@ -1267,6 +1267,8 @@ namespace Game.Spells
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if (addon != null)
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loot.GenerateMoneyLoot(addon.Mingold, addon.Maxgold);
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}
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loot.SetDungeonEncounterId(gameObjTarget.GetGoInfo().Chest.DungeonEncounter);
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}
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/// @todo possible must be moved to loot release (in different from linked triggering)
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