Scripts/Commands: Include map min height in ".gps" command

Port From (https://github.com/TrinityCore/TrinityCore/commit/13bf0e71b94907cc72c3907f9cddc501a7bdb563)
This commit is contained in:
hondacrx
2022-05-24 13:41:37 -04:00
parent 871dc5ab5d
commit 88d36a9039
+1 -1
View File
@@ -969,7 +969,7 @@ namespace Game.Chat
}
handler.SendSysMessage(CypherStrings.GridPosition, cell.GetGridX(), cell.GetGridY(), cell.GetCellX(), cell.GetCellY(), obj.GetInstanceId(),
zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap, haveMMap);
zoneX, zoneY, groundZ, floorZ, map.GetMinHeight(obj.GetPhaseShift(), obj.GetPositionX(), obj.GetPositionY()), haveMap, haveVMap, haveMMap);
LiquidData liquidStatus;
ZLiquidStatus status = map.GetLiquidStatus(obj.GetPhaseShift(), obj.GetPositionX(), obj.GetPositionY(), obj.GetPositionZ(), LiquidHeaderTypeFlags.AllLiquids, out liquidStatus);