Scripts/Commands: Include map min height in ".gps" command
Port From (https://github.com/TrinityCore/TrinityCore/commit/13bf0e71b94907cc72c3907f9cddc501a7bdb563)
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@@ -969,7 +969,7 @@ namespace Game.Chat
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}
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handler.SendSysMessage(CypherStrings.GridPosition, cell.GetGridX(), cell.GetGridY(), cell.GetCellX(), cell.GetCellY(), obj.GetInstanceId(),
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zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap, haveMMap);
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zoneX, zoneY, groundZ, floorZ, map.GetMinHeight(obj.GetPhaseShift(), obj.GetPositionX(), obj.GetPositionY()), haveMap, haveVMap, haveMMap);
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LiquidData liquidStatus;
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ZLiquidStatus status = map.GetLiquidStatus(obj.GetPhaseShift(), obj.GetPositionX(), obj.GetPositionY(), obj.GetPositionZ(), LiquidHeaderTypeFlags.AllLiquids, out liquidStatus);
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