Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText

This commit is contained in:
hondacrx
2018-01-14 15:57:54 -05:00
parent d0f6692b4b
commit 891fbebef8
13 changed files with 285 additions and 370 deletions
+4 -4
View File
@@ -34,10 +34,10 @@ namespace Game.Arenas
StartDelayTimes[BattlegroundConst.EventIdThird] = BattlegroundStartTimeIntervals.Delay15s;
StartDelayTimes[BattlegroundConst.EventIdFourth] = BattlegroundStartTimeIntervals.None;
StartMessageIds[BattlegroundConst.EventIdFirst] = CypherStrings.ArenaOneMinute;
StartMessageIds[BattlegroundConst.EventIdSecond] = CypherStrings.ArenaThirtySeconds;
StartMessageIds[BattlegroundConst.EventIdThird] = CypherStrings.ArenaFifteenSeconds;
StartMessageIds[BattlegroundConst.EventIdFourth] = CypherStrings.ArenaHasBegun;
StartMessageIds[BattlegroundConst.EventIdFirst] = ArenaBroadcastTexts.OneMinute;
StartMessageIds[BattlegroundConst.EventIdSecond] = ArenaBroadcastTexts.ThirtySeconds;
StartMessageIds[BattlegroundConst.EventIdThird] = ArenaBroadcastTexts.FifteenSeconds;
StartMessageIds[BattlegroundConst.EventIdFourth] = ArenaBroadcastTexts.HasBegun;
}
public override void AddPlayer(Player player)