Core/Chat: Apply chat translation also to messeges sent to self
Port From (https://github.com/TrinityCore/TrinityCore/commit/ede3e415ab4dab39d2f88f588a7f0f79d6c4187b)
This commit is contained in:
@@ -6233,13 +6233,13 @@ namespace Game.Entities
|
||||
|
||||
void SendChatMessageToSetInRange(ChatMsg chatMsg, Language language, string text, float range)
|
||||
{
|
||||
ChatPacketSender customizer = new(chatMsg, language, this, this, text);
|
||||
ChatPacketSender sender = new(chatMsg, language, this, this, text);
|
||||
|
||||
// Send to self
|
||||
SendPacket(customizer.UntranslatedPacket);
|
||||
sender.Invoke(this);
|
||||
|
||||
// Send to players
|
||||
MessageDistDeliverer<ChatPacketSender> notifier = new(this, customizer, range);
|
||||
MessageDistDeliverer<ChatPacketSender> notifier = new(this, sender, range);
|
||||
Cell.VisitWorldObjects(this, notifier, range);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user