Core/AuctionHouse: Set default AllowTwoSide.Interaction.Auction to enabled

Port From (https://github.com/TrinityCore/TrinityCore/commit/2c1c04a8f643d61bf29185f96d16fe4614e8e3ce)
This commit is contained in:
hondacrx
2020-04-25 00:06:16 -04:00
parent 1afc5ba67a
commit 8a9bd6504c
2 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -312,7 +312,7 @@ namespace Game
Values[WorldCfg.AllowTwoSideInteractionChannel] = GetDefaultValue("AllowTwoSide.Interaction.Channel", false);
Values[WorldCfg.AllowTwoSideInteractionGroup] = GetDefaultValue("AllowTwoSide.Interaction.Group", false);
Values[WorldCfg.AllowTwoSideInteractionGuild] = GetDefaultValue("AllowTwoSide.Interaction.Guild", false);
Values[WorldCfg.AllowTwoSideInteractionAuction] = GetDefaultValue("AllowTwoSide.Interaction.Auction", false);
Values[WorldCfg.AllowTwoSideInteractionAuction] = GetDefaultValue("AllowTwoSide.Interaction.Auction", true);
Values[WorldCfg.AllowTwoSideTrade] = GetDefaultValue("AllowTwoSide.Trade", false);
Values[WorldCfg.StrictPlayerNames] = GetDefaultValue("StrictPlayerNames", 0);
Values[WorldCfg.StrictCharterNames] = GetDefaultValue("StrictCharterNames", 0);
+3 -3
View File
@@ -1412,10 +1412,10 @@ AllowTwoSide.Interaction.Guild = 0
#
# AllowTwoSide.Interaction.Auction
# Description: Allow auctions between factions.
# Default: 0 - (Disabled)
# 1 - (Enabled)
# Default: 1 - (Enabled)
# 0 - (Disabled)
AllowTwoSide.Interaction.Auction = 0
AllowTwoSide.Interaction.Auction = 1
#
# AllowTwoSide.Trade