Fixed transports.

This commit is contained in:
hondacrx
2022-06-21 22:35:20 -04:00
parent d42733e3b4
commit 8b1e02759a
6 changed files with 29 additions and 27 deletions
@@ -3749,7 +3749,7 @@ namespace Game.Entities
float animProgress = (float)(newProgress - oldAnimation.TimeIndex) / (float)(newAnimation.TimeIndex - oldAnimation.TimeIndex);
Vector3 dst = Vector3.Transform(Vector3.Lerp(prev, next, animProgress), pathRotation);//todo check this
Vector3 dst = Vector3.TransformNormal(Vector3.Lerp(prev, next, animProgress), pathRotation);//todo check this
dst += _owner.GetStationaryPosition();