Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structure

Port From (https://github.com/TrinityCore/TrinityCore/commit/78c1d057b49f4353b848d97fa62275c2f5422e7b)
This commit is contained in:
hondacrx
2020-01-09 11:37:35 -05:00
parent a9ed60865d
commit 8c2e30f913
@@ -579,6 +579,7 @@ namespace Game.Network.Packets
attackRoundInfo.WriteInt16(ContentTuning.PlayerLevelDelta);
attackRoundInfo.WriteInt8(ContentTuning.TargetScalingLevelDelta);
attackRoundInfo.WriteUInt16(ContentTuning.PlayerItemLevel);
attackRoundInfo.WriteUInt16(ContentTuning.TargetItemLevel);
attackRoundInfo.WriteUInt16(ContentTuning.ScalingHealthItemLevelCurveID);
attackRoundInfo.WriteUInt8((byte)(ContentTuning.ScalesWithItemLevel ? 1 : 0));