Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/78c1d057b49f4353b848d97fa62275c2f5422e7b)
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@@ -579,6 +579,7 @@ namespace Game.Network.Packets
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attackRoundInfo.WriteInt16(ContentTuning.PlayerLevelDelta);
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attackRoundInfo.WriteInt8(ContentTuning.TargetScalingLevelDelta);
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attackRoundInfo.WriteUInt16(ContentTuning.PlayerItemLevel);
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attackRoundInfo.WriteUInt16(ContentTuning.TargetItemLevel);
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attackRoundInfo.WriteUInt16(ContentTuning.ScalingHealthItemLevelCurveID);
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attackRoundInfo.WriteUInt8((byte)(ContentTuning.ScalesWithItemLevel ? 1 : 0));
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