Start adding missing scripts Part2
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@@ -874,7 +874,7 @@ namespace Game.Movement
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Add(new GenericMovementGenerator(initializer, MovementGeneratorType.Effect, 0));
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}
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void MoveSmoothPath(uint pointId, Vector3[] pathPoints, int pathSize, bool walk = false, bool fly = false)
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public void MoveSmoothPath(uint pointId, Vector3[] pathPoints, int pathSize, bool walk = false, bool fly = false)
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{
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var initializer = (MoveSplineInit init) =>
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{
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