Start adding missing scripts Part2
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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namespace Scripts.EasternKingdoms.BaradinHold.PitLordArgaloth
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{
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struct SpellIds
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{
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public const uint MeteorSlash = 88942;
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public const uint ConsumingDarkness = 88954;
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public const uint FelFirestorm = 88972;
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public const uint Berserk = 47008;
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}
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[Script]
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class boss_pit_lord_argaloth : BossAI
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{
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boss_pit_lord_argaloth(Creature creature) : base(creature, DataTypes.Argaloth) { }
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public override void JustEngagedWith(Unit who)
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{
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base.JustEngagedWith(who);
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instance.SendEncounterUnit(EncounterFrameType.Engage, me);
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_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(20), task =>
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{
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DoCastAOE(SpellIds.MeteorSlash);
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task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(20));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(20), TimeSpan.FromSeconds(25), task =>
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{
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DoCastAOE(SpellIds.ConsumingDarkness, new CastSpellExtraArgs(true));
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task.Repeat(TimeSpan.FromSeconds(20), TimeSpan.FromSeconds(25));
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});
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_scheduler.Schedule(TimeSpan.FromMinutes(5), task =>
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{
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DoCast(me, SpellIds.Berserk, new CastSpellExtraArgs(true));
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});
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}
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public override void EnterEvadeMode(EvadeReason why)
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{
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instance.SendEncounterUnit(EncounterFrameType.Disengage, me);
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_DespawnAtEvade();
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}
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public override void DamageTaken(Unit attacker, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
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{
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if (me.HealthBelowPctDamaged(33, damage) ||
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me.HealthBelowPctDamaged(66, damage))
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{
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DoCastAOE(SpellIds.FelFirestorm);
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}
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}
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public override void JustDied(Unit killer)
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{
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_JustDied();
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instance.SendEncounterUnit(EncounterFrameType.Disengage, me);
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim())
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return;
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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[Script] // 88954 / 95173 - Consuming Darkness
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class spell_argaloth_consuming_darkness_SpellScript : SpellScript
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{
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void FilterTargets(List<WorldObject> targets)
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{
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targets.RandomResize(GetCaster().GetMap().Is25ManRaid() ? 8 : 3u);
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}
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public override void Register()
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{
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OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 0, Targets.UnitSrcAreaEnemy));
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}
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}
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[Script] // 88942 / 95172 - Meteor Slash
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class spell_argaloth_meteor_slash_SpellScript : SpellScript
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{
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int _targetCount;
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void CountTargets(List<WorldObject> targets)
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{
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_targetCount = targets.Count;
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}
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void SplitDamage()
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{
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if (_targetCount == 0)
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return;
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SetHitDamage((GetHitDamage() / _targetCount));
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}
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public override void Register()
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{
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OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(CountTargets, 0, Targets.UnitConeCasterToDestEnemy));
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OnHit.Add(new HitHandler(SplitDamage));
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}
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}
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}
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