Implement a general way to store selection data for gossip and fix trainer exploit
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@@ -432,6 +432,12 @@ namespace Game
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_player.Prestige();
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}
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[WorldPacketHandler(ClientOpcodes.CloseInteraction, Processing = PacketProcessing.ThreadSafe)]
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void HandleCloseInteraction(CloseInteraction packet)
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{
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_player.PlayerTalkClass.GetInteractionData().Reset();
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}
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[WorldPacketHandler(ClientOpcodes.ChatUnregisterAllAddonPrefixes)]
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void HandleUnregisterAllAddonPrefixes(ChatUnregisterAllAddonPrefixes packet)
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{
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