Implement a general way to store selection data for gossip and fix trainer exploit
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@@ -1287,4 +1287,16 @@ namespace Game.Network.Packets
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public override void Read() { }
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}
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class CloseInteraction : ClientPacket
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{
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public CloseInteraction(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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SourceGuid = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid SourceGuid;
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}
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}
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