Core/Datastorage: Dont clear SpellNameStorage table, we use it else where.
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@@ -2348,8 +2348,6 @@ namespace Game.Entities
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mSpellInfoMap.Add(spellNameEntry.Id, new SpellInfo(spellNameEntry, data.Key.difficulty, data.Value, visuals));
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}
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CliDB.SpellNameStorage.Clear();
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Log.outInfo(LogFilter.ServerLoading, "Loaded SpellInfo store in {0} ms", Time.GetMSTimeDiffToNow(oldMSTime));
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}
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