Core/SAI: Corrected wrong useSaiTargetAsGameEventSource logic in previous commit

Port From (https://github.com/TrinityCore/TrinityCore/commit/51299ab88620a56bd3c7f3e38a9b28844252aae7)
This commit is contained in:
hondacrx
2022-05-31 20:47:10 -04:00
parent deadb86e31
commit 8e58467912
+2 -2
View File
@@ -2473,9 +2473,9 @@ namespace Game.AI
foreach (WorldObject target in targets)
{
if (e.Action.triggerGameEvent.useSaiTargetAsGameEventSource != 0)
GameEvents.Trigger(e.Action.triggerGameEvent.eventId, sourceObject, target);
else
GameEvents.Trigger(e.Action.triggerGameEvent.eventId, target, sourceObject);
else
GameEvents.Trigger(e.Action.triggerGameEvent.eventId, sourceObject, target);
}
break;