Core/Scripts: remove hack that caused aura to not be applied and saved twice on owned auras, causing an error on save
Port From (https://github.com/TrinityCore/TrinityCore/commit/181c671924c22fb92e32b96dd0f63d395b13db4f)
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@@ -2139,6 +2139,8 @@ namespace Game.Entities
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{
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m_removedAuras.Remove(m_removedAuras.First());
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}
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m_removedAurasCount = 0;
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}
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public bool HasStealthAura() { return HasAuraType(AuraType.ModStealth); }
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