Core/Auras: Implement SPELL_ATTR13_PERIODIC_REFRESH_EXTENDS_DURATION
Port From (https://github.com/TrinityCore/TrinityCore/commit/e1f345756ba34ccf4d4dd07b90c254097a240b51)
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@@ -817,7 +817,18 @@ namespace Game.Spells
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{
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m_maxDuration = CalcMaxDuration();
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// Pandemic Mechanic
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if (m_spellInfo.HasAttribute(SpellAttr13.PeriodicRefreshExtendsDuration))
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{
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// Pandemic doesn't reset periodic timer
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resetPeriodicTimer = false;
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int pandemicDuration = MathFunctions.CalculatePct(m_maxDuration, 30.0f);
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m_maxDuration = Math.Max(GetDuration(), Math.Min(pandemicDuration, GetDuration()) + m_maxDuration);
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}
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RefreshDuration();
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Unit caster = GetCaster();
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for (byte i = 0; i < SpellConst.MaxEffects; ++i)
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{
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