Core/Misc: Add functionality to allow low level quests/kills/discoveries to grant experience
Port From (https://github.com/TrinityCore/TrinityCore/commit/502f77fe8cb082843f7eb385159dd5038a059443)
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@@ -1104,6 +1104,34 @@ MaxGroupXPDistance = 74
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MaxRecruitAFriendBonusDistance = 100
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#
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# MinQuestScaledXPRatio
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# Description: Min ratio of experience that a quest can grant when player level scaling is factored.
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# Example: 50 (No less than 50% experience granted from a lower leveled quests completion)
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# 100 (Quests always grant full experience upon completion)
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# Default: 0 - (Quests too low may grant no experience)
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MinQuestScaledXPRatio = 0
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#
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# MinCreatureScaledXPRatio
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# Description: Min ratio of experience that a creature kill can grant when player level scaling is factored. This
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# will also allow spell procs to trigger, such as Drain Soul, if > 0 and exp is grantable.
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# Example: 50 (No less than 50% experience granted from a lower leveled creature kill)
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# 100 (Creature kills always grant full experience upon kill)
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# Default: 0 - (Creatures too low may grant no experience)
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MinCreatureScaledXPRatio = 0
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#
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# MinDiscoveredScaledXPRatio
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# Description: Min ratio of experience that an area discovery event will grant when player level scaling is factored.
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# Example: 50 (No less than 50% experience granted from discovering a new section of map)
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# 100 (Map exploration always grant full experience upon discovery)
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# Default: 0 - (No experience granted when discovered area is too low level)
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MinDiscoveredScaledXPRatio = 0
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#
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# MailDeliveryDelay
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# Description: Time (in seconds) mail delivery is delayed when sending items.
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