Core/Player: Extend action button value to uint64 to be able to hold battle pet guids
Port From (https://github.com/TrinityCore/TrinityCore/commit/f67cd38312014b13624dcb5fe1d117dac4892b7d)
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@@ -113,7 +113,7 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.SetActionButton)]
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void HandleSetActionButton(SetActionButton packet)
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{
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uint action = packet.GetButtonAction();
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ulong action = packet.GetButtonAction();
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uint type = packet.GetButtonType();
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if (packet.Action == 0)
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