Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
Port From (https://github.com/TrinityCore/TrinityCore/commit/624881bef5c90a91e4c59e5bf404d8775c2ca55d)
This commit is contained in:
@@ -703,7 +703,7 @@ namespace Game.Spells
|
||||
|
||||
// IsPermanent() checks max duration (which we are supposed to calculate here)
|
||||
if (maxDuration != -1 && modOwner != null)
|
||||
modOwner.ApplySpellMod(GetId(), SpellModOp.Duration, ref maxDuration);
|
||||
modOwner.ApplySpellMod(GetSpellInfo(), SpellModOp.Duration, ref maxDuration);
|
||||
return maxDuration;
|
||||
}
|
||||
|
||||
@@ -716,7 +716,7 @@ namespace Game.Spells
|
||||
{
|
||||
Player modOwner = caster.GetSpellModOwner();
|
||||
if (modOwner)
|
||||
modOwner.ApplySpellMod(GetId(), SpellModOp.Duration, ref duration);
|
||||
modOwner.ApplySpellMod(GetSpellInfo(), SpellModOp.Duration, ref duration);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -870,7 +870,7 @@ namespace Game.Spells
|
||||
{
|
||||
Player modOwner = caster.GetSpellModOwner();
|
||||
if (modOwner != null)
|
||||
modOwner.ApplySpellMod(m_spellInfo.Id, SpellModOp.MaxStackAmount, ref maxStackAmount);
|
||||
modOwner.ApplySpellMod(m_spellInfo, SpellModOp.MaxStackAmount, ref maxStackAmount);
|
||||
}
|
||||
return maxStackAmount;
|
||||
}
|
||||
@@ -1054,7 +1054,7 @@ namespace Game.Spells
|
||||
{
|
||||
Player modOwner = caster.GetSpellModOwner();
|
||||
if (modOwner != null)
|
||||
modOwner.ApplySpellMod(GetId(), SpellModOp.ResistDispelChance, ref resistChance);
|
||||
modOwner.ApplySpellMod(GetSpellInfo(), SpellModOp.ResistDispelChance, ref resistChance);
|
||||
}
|
||||
|
||||
resistChance = resistChance < 0 ? 0 : resistChance;
|
||||
@@ -1836,7 +1836,7 @@ namespace Game.Spells
|
||||
// apply chance modifer aura, applies also to ppm chance (see improved judgement of light spell)
|
||||
Player modOwner = caster.GetSpellModOwner();
|
||||
if (modOwner != null)
|
||||
modOwner.ApplySpellMod(GetId(), SpellModOp.ChanceOfSuccess, ref chance);
|
||||
modOwner.ApplySpellMod(GetSpellInfo(), SpellModOp.ChanceOfSuccess, ref chance);
|
||||
}
|
||||
|
||||
// proc chance is reduced by an additional 3.333% per level past 60
|
||||
@@ -2350,7 +2350,7 @@ namespace Game.Spells
|
||||
{
|
||||
Player modOwner = caster.GetSpellModOwner();
|
||||
if (modOwner != null)
|
||||
modOwner.ApplySpellMod(GetId(), SpellModOp.Charges, ref maxProcCharges);
|
||||
modOwner.ApplySpellMod(GetSpellInfo(), SpellModOp.Charges, ref maxProcCharges);
|
||||
}
|
||||
return (byte)maxProcCharges;
|
||||
}
|
||||
|
||||
@@ -168,7 +168,7 @@ namespace Game.Spells
|
||||
{
|
||||
// Apply periodic time mod
|
||||
if (modOwner != null)
|
||||
modOwner.ApplySpellMod(GetId(), SpellModOp.ActivationTime, ref m_period);
|
||||
modOwner.ApplySpellMod(GetSpellInfo(), SpellModOp.ActivationTime, ref m_period);
|
||||
|
||||
if (caster != null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user