Core/Globals: Fixed FormatException on startup (#16)
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@@ -4010,7 +4010,7 @@ namespace Game
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if (data.rotation.X < -1.0f || data.rotation.X > 1.0f)
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{
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Log.outError(LogFilter.Sql, "Table `gameobject` has gameobject (GUID: {0} Entry: {1}) with invalid rotationX ({1}) value, skip", guid, data.id, data.rotation.X);
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Log.outError(LogFilter.Sql, "Table `gameobject` has gameobject (GUID: {0} Entry: {1}) with invalid rotationX ({2}) value, skip", guid, data.id, data.rotation.X);
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continue;
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}
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@@ -4022,13 +4022,13 @@ namespace Game
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if (data.rotation.Z < -1.0f || data.rotation.Z > 1.0f)
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{
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Log.outError(LogFilter.Sql, "Table `gameobject` has gameobject (GUID: {0} Entry: {1}) with invalid rotationZ ({3}) value, skip", guid, data.id, data.rotation.Z);
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Log.outError(LogFilter.Sql, "Table `gameobject` has gameobject (GUID: {0} Entry: {1}) with invalid rotationZ ({2}) value, skip", guid, data.id, data.rotation.Z);
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continue;
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}
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if (data.rotation.W < -1.0f || data.rotation.W > 1.0f)
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{
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Log.outError(LogFilter.Sql, "Table `gameobject` has gameobject (GUID: {0} Entry: {1}) with invalid rotationW ({4}) value, skip", guid, data.id, data.rotation.W);
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Log.outError(LogFilter.Sql, "Table `gameobject` has gameobject (GUID: {0} Entry: {1}) with invalid rotationW ({2}) value, skip", guid, data.id, data.rotation.W);
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continue;
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}
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