Core/BattleGrounds: Changed upper case character in tables character_Battleground_data and Battleground_template to lower case to solve startup issues (#17)

This commit is contained in:
Caydan
2018-01-28 18:22:07 +01:00
committed by hondacrx
parent 419ee1b882
commit c93e0fdcd0
4 changed files with 6 additions and 6 deletions
@@ -399,7 +399,7 @@ namespace Game.BattleGrounds
_BattlegroundTemplates.Clear();
// 0 1 2 3 4 5 6 7 8 9
SQLResult result = DB.World.Query("SELECT ID, MinPlayersPerTeam, MaxPlayersPerTeam, MinLvl, MaxLvl, AllianceStartLoc, HordeStartLoc, StartMaxDist, Weight, ScriptName FROM Battleground_template");
SQLResult result = DB.World.Query("SELECT ID, MinPlayersPerTeam, MaxPlayersPerTeam, MinLvl, MaxLvl, AllianceStartLoc, HordeStartLoc, StartMaxDist, Weight, ScriptName FROM battleground_template");
if (result.IsEmpty())
{
Log.outError(LogFilter.ServerLoading, "Loaded 0 Battlegrounds. DB table `Battleground_template` is empty.");
+3 -3
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@@ -821,10 +821,10 @@ namespace Game
uint oldMSTime = Time.GetMSTime();
// 0 1
SQLResult result = DB.World.Query("SELECT eventEntry, bgflag FROM game_event_Battleground_holiday");
SQLResult result = DB.World.Query("SELECT eventEntry, bgflag FROM game_event_battleground_holiday");
if (result.IsEmpty())
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Battlegroundholidays in game events. DB table `game_event_Battleground_holiday` is empty.");
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Battlegroundholidays in game events. DB table `game_event_battleground_holiday` is empty.");
else
{
uint count = 0;
@@ -834,7 +834,7 @@ namespace Game
if (event_id >= mGameEvent.Length)
{
Log.outError(LogFilter.Sql, "`game_event_Battleground_holiday` game event id ({0}) not exist in `game_event`", event_id);
Log.outError(LogFilter.Sql, "`game_event_battleground_holiday` game event id ({0}) not exist in `game_event`", event_id);
continue;
}
+1 -1
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@@ -1039,7 +1039,7 @@ namespace Game
scriptNamesStorage.Add("");
SQLResult result = DB.World.Query(
"SELECT DISTINCT(ScriptName) FROM Battleground_template WHERE ScriptName <> '' " +
"SELECT DISTINCT(ScriptName) FROM battleground_template WHERE ScriptName <> '' " +
"UNION SELECT DISTINCT(ScriptName) FROM conversation_template WHERE ScriptName <> '' " +
"UNION SELECT DISTINCT(ScriptName) FROM creature WHERE ScriptName <> '' " +
"UNION SELECT DISTINCT(ScriptName) FROM creature_template WHERE ScriptName <> '' " +
+1 -1
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@@ -152,7 +152,7 @@ namespace WorldServer
DB.Characters.Execute("UPDATE characters SET online = 0 WHERE online <> 0");
// Battlegroundinstance ids reset at server restart
DB.Characters.Execute("UPDATE character_Battleground_data SET instanceId = 0");
DB.Characters.Execute("UPDATE character_battleground_data SET instanceId = 0");
}
static void WorldUpdateLoop()