Core/Auras: remove too strict checks in area auras, since a few aren't owned by its caster

Port From (https://github.com/TrinityCore/TrinityCore/commit/95c8eae12340d2df59d63c7f67874d21af46a171)
This commit is contained in:
hondacrx
2021-08-20 18:55:14 -04:00
parent 14392fe24c
commit 9947e778b7
+58 -58
View File
@@ -2544,6 +2544,10 @@ namespace Game.Spells
public override void FillTargetMap(ref Dictionary<Unit, uint> targets, Unit caster)
{
Unit refe = caster;
if (refe == null)
refe = GetUnitOwner();
foreach (SpellEffectInfo effect in GetSpellInfo().GetEffects())
{
if (effect == null || !HasEffect(effect.EffectIndex))
@@ -2554,78 +2558,74 @@ namespace Game.Spells
// non-area aura
if (effect.Effect == SpellEffectName.ApplyAura)
{
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList))
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), refe, condList))
targetList.Add(GetUnitOwner());
}
else
{
Cypher.Assert(caster != null, $"Area aura (Id: {GetSpellInfo().Id}) has nullptr caster ({GetCasterGUID()})");
Cypher.Assert(GetCasterGUID() == GetUnitOwner().GetGUID(), $"Area aura (Id: {GetSpellInfo().Id}) has owner ({GetUnitOwner().GetGUID()}) different to caster ({GetCasterGUID()})");
// skip area update if owner is not in world!
if (!GetUnitOwner().IsInWorld)
continue;
if (GetUnitOwner().HasUnitState(UnitState.Isolated))
continue;
float radius = effect.CalcRadius(caster);
if (!GetUnitOwner().HasUnitState(UnitState.Isolated))
SpellTargetCheckTypes selectionType = SpellTargetCheckTypes.Default;
switch (effect.Effect)
{
SpellTargetCheckTypes selectionType = SpellTargetCheckTypes.Default;
switch (effect.Effect)
case SpellEffectName.ApplyAreaAuraParty:
case SpellEffectName.ApplyAreaAuraPartyNonrandom:
selectionType = SpellTargetCheckTypes.Party;
break;
case SpellEffectName.ApplyAreaAuraRaid:
selectionType = SpellTargetCheckTypes.Raid;
break;
case SpellEffectName.ApplyAreaAuraFriend:
selectionType = SpellTargetCheckTypes.Ally;
break;
case SpellEffectName.ApplyAreaAuraEnemy:
selectionType = SpellTargetCheckTypes.Enemy;
break;
case SpellEffectName.ApplyAreaAuraPet:
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList))
targetList.Add(GetUnitOwner());
goto case SpellEffectName.ApplyAreaAuraOwner;
case SpellEffectName.ApplyAreaAuraOwner:
{
case SpellEffectName.ApplyAreaAuraParty:
case SpellEffectName.ApplyAreaAuraPartyNonrandom:
selectionType = SpellTargetCheckTypes.Party;
break;
case SpellEffectName.ApplyAreaAuraRaid:
selectionType = SpellTargetCheckTypes.Raid;
break;
case SpellEffectName.ApplyAreaAuraFriend:
selectionType = SpellTargetCheckTypes.Ally;
break;
case SpellEffectName.ApplyAreaAuraEnemy:
selectionType = SpellTargetCheckTypes.Enemy;
break;
case SpellEffectName.ApplyAreaAuraPet:
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList))
targetList.Add(GetUnitOwner());
goto case SpellEffectName.ApplyAreaAuraOwner;
case SpellEffectName.ApplyAreaAuraOwner:
{
Unit owner = GetUnitOwner().GetCharmerOrOwner();
if (owner != null)
if (GetUnitOwner().IsWithinDistInMap(owner, radius))
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(owner, caster, condList))
targetList.Add(owner);
break;
}
case SpellEffectName.ApplyAuraOnPet:
{
Unit pet = Global.ObjAccessor.GetUnit(GetUnitOwner(), GetUnitOwner().GetPetGUID());
if (pet != null)
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(pet, caster, condList))
targetList.Add(pet);
break;
}
case SpellEffectName.ApplyAreaAuraSummons:
{
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList))
targetList.Add(GetUnitOwner());
selectionType = SpellTargetCheckTypes.Summoned;
break;
}
Unit owner = GetUnitOwner().GetCharmerOrOwner();
if (owner != null)
if (GetUnitOwner().IsWithinDistInMap(owner, radius))
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(owner, caster, condList))
targetList.Add(owner);
break;
}
if (selectionType != SpellTargetCheckTypes.Default)
case SpellEffectName.ApplyAuraOnPet:
{
WorldObjectSpellAreaTargetCheck check = new(radius, GetUnitOwner(), caster, caster, GetSpellInfo(), selectionType, condList, SpellTargetObjectTypes.Unit);
UnitListSearcher searcher = new(GetUnitOwner(), targetList, check);
Cell.VisitAllObjects(GetUnitOwner(), searcher, radius);
// by design WorldObjectSpellAreaTargetCheck allows not-in-world units (for spells) but for auras it is not acceptable
targetList.RemoveAll(unit => !unit.IsSelfOrInSameMap(GetUnitOwner()));
Unit pet = Global.ObjAccessor.GetUnit(GetUnitOwner(), GetUnitOwner().GetPetGUID());
if (pet != null)
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(pet, caster, condList))
targetList.Add(pet);
break;
}
case SpellEffectName.ApplyAreaAuraSummons:
{
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList))
targetList.Add(GetUnitOwner());
selectionType = SpellTargetCheckTypes.Summoned;
break;
}
}
if (selectionType != SpellTargetCheckTypes.Default)
{
WorldObjectSpellAreaTargetCheck check = new(radius, GetUnitOwner(), caster, caster, GetSpellInfo(), selectionType, condList, SpellTargetObjectTypes.Unit);
UnitListSearcher searcher = new(GetUnitOwner(), targetList, check);
Cell.VisitAllObjects(GetUnitOwner(), searcher, radius);
// by design WorldObjectSpellAreaTargetCheck allows not-in-world units (for spells) but for auras it is not acceptable
targetList.RemoveAll(unit => !unit.IsSelfOrInSameMap(GetUnitOwner()));
}
}