Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots

Port From (https://github.com/TrinityCore/TrinityCore/commit/d2dcce09d714439ee7f4836443e53ab98490cccc)
This commit is contained in:
hondacrx
2021-10-10 09:56:02 -04:00
parent a1459617e6
commit 9aeccb6444
+1 -1
View File
@@ -1473,7 +1473,7 @@ namespace Game.AI
for (int i = 0; i < SharedConst.MaxEquipmentItems; ++i)
if (e.Action.equip.mask == 0 || (e.Action.equip.mask & (1 << i)) != 0)
npc.SetVirtualItem(0, slot[i].ItemId, slot[i].AppearanceModId, slot[i].ItemVisual);
npc.SetVirtualItem(i, slot[i].ItemId, slot[i].AppearanceModId, slot[i].ItemVisual);
}
}
break;