Core/Instances: Fix combat resurrection charge gain

This commit is contained in:
hondacrx
2018-03-21 23:42:08 -04:00
parent 961ec5aa3a
commit 9b2c85950b
+3 -5
View File
@@ -735,12 +735,10 @@ namespace Game.Maps
if (!_combatResurrectionTimerStarted) if (!_combatResurrectionTimerStarted)
return; return;
_combatResurrectionTimer -= diff; if (_combatResurrectionTimer <= diff)
if (_combatResurrectionTimer <= 0)
{
AddCombatResurrectionCharge(); AddCombatResurrectionCharge();
_combatResurrectionTimerStarted = false; else
} _combatResurrectionTimer -= diff;
} }
void InitializeCombatResurrections(byte charges = 1, uint interval = 0) void InitializeCombatResurrections(byte charges = 1, uint interval = 0)