Core/Refactor: Part 2
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@@ -3991,7 +3991,7 @@ namespace Game.AI
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if (bounds.Empty())
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return null;
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var foundCreature = bounds.Find(creature => { return creature.IsAlive(); });
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var foundCreature = bounds.Find(creature => creature.IsAlive());
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return foundCreature ?? bounds[0];
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}
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