Core/Player: Add helper function to determine if war mode can be enabled in area
Port From (https://github.com/TrinityCore/TrinityCore/commit/626c8f5de12daac6b88989807eba65d3d7a061dd)
This commit is contained in:
@@ -877,6 +877,7 @@ namespace Framework.Constants
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FlyWarriorChargeEnd = 821
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}
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[Flags]
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public enum AreaFlags
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{
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Snow = 0x01, // Snow (Only Dun Morogh, Naxxramas, Razorfen Downs And Winterspring)
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@@ -911,6 +912,7 @@ namespace Framework.Constants
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Unk9 = 0x40000000,
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}
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[Flags]
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public enum AreaFlags2
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{
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DontShowSanctuary = 0x200, // Hides sanctuary status from zone text color (Script_GetZonePVPInfo)
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@@ -1450,7 +1450,7 @@ namespace Game.Achievements
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uint zoneId = referencePlayer.GetAreaId();
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AreaTableRecord areaEntry = CliDB.AreaTableStorage.LookupByKey(zoneId);
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if (areaEntry != null)
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if (areaEntry.Flags[0].HasAnyFlag(AreaFlags.Unk9))
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if (areaEntry.Flags.HasFlag(AreaFlags.Unk9))
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zoneId = areaEntry.ParentAreaID;
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if (zoneId != reqValue)
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return false;
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@@ -1463,7 +1463,7 @@ namespace Game.Achievements
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uint zoneId = unit.GetAreaId();
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AreaTableRecord areaEntry = CliDB.AreaTableStorage.LookupByKey(zoneId);
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if (areaEntry != null)
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if (areaEntry.Flags[0].HasAnyFlag(AreaFlags.Unk9))
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if (areaEntry.Flags.HasFlag(AreaFlags.Unk9))
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zoneId = areaEntry.ParentAreaID;
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if (zoneId != reqValue)
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return false;
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@@ -142,7 +142,8 @@ namespace Game.DataStorage
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public byte WildBattlePetLevelMax;
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public byte WindSettingsID;
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public uint ContentTuningID;
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public AreaFlags[] Flags = new AreaFlags[2];
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public AreaFlags Flags;
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public AreaFlags2 Flags2;
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public ushort[] LiquidTypeID = new ushort[4];
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public bool IsSanctuary()
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@@ -150,14 +151,14 @@ namespace Game.DataStorage
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if (ContinentID == 609)
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return true;
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return Flags[0].HasAnyFlag(AreaFlags.Sanctuary);
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return Flags.HasAnyFlag(AreaFlags.Sanctuary);
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}
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public bool IsFlyable()
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{
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if (Flags[0].HasAnyFlag(AreaFlags.Outland))
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if (Flags.HasAnyFlag(AreaFlags.Outland))
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{
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if (!Flags[0].HasAnyFlag(AreaFlags.NoFlyZone))
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if (!Flags.HasAnyFlag(AreaFlags.NoFlyZone))
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return true;
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}
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@@ -112,7 +112,7 @@ namespace Game.Entities
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AreaTableRecord area = CliDB.AreaTableStorage.LookupByKey(newArea);
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bool oldFFAPvPArea = pvpInfo.IsInFFAPvPArea;
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pvpInfo.IsInFFAPvPArea = area != null && area.Flags[0].HasAnyFlag(AreaFlags.Arena);
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pvpInfo.IsInFFAPvPArea = area != null && area.Flags.HasFlag(AreaFlags.Arena);
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UpdatePvPState(true);
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// check if we were in ffa arena and we left
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@@ -140,7 +140,7 @@ namespace Game.Entities
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RemovePvpFlag(UnitPVPStateFlags.Sanctuary);
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AreaFlags areaRestFlag = (GetTeam() == Team.Alliance) ? AreaFlags.RestZoneAlliance : AreaFlags.RestZoneHorde;
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if (area != null && area.Flags[0].HasAnyFlag(areaRestFlag))
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if (area != null && area.Flags.HasFlag(areaRestFlag))
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_restMgr.SetRestFlag(RestFlag.FactionArea);
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else
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_restMgr.RemoveRestFlag(RestFlag.FactionArea);
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@@ -192,7 +192,7 @@ namespace Game.Entities
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UpdateHostileAreaState(zone);
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if (zone.Flags[0].HasAnyFlag(AreaFlags.Capital)) // Is in a capital city
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if (zone.Flags.HasFlag(AreaFlags.Capital)) // Is in a capital city
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{
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if (!pvpInfo.IsInHostileArea || zone.IsSanctuary())
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_restMgr.SetRestFlag(RestFlag.City);
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@@ -237,17 +237,17 @@ namespace Game.Entities
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if (area.IsSanctuary()) // sanctuary and arena cannot be overriden
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pvpInfo.IsInHostileArea = false;
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else if (area.Flags[0].HasAnyFlag(AreaFlags.Arena))
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else if (area.Flags.HasFlag(AreaFlags.Arena))
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pvpInfo.IsInHostileArea = true;
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else if (overrideZonePvpType == ZonePVPTypeOverride.None)
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{
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if (area != null)
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{
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if (InBattleground() || area.Flags[0].HasAnyFlag(AreaFlags.Combat) || (area.PvpCombatWorldStateID != -1 && Global.WorldMgr.GetWorldState((WorldStates)area.PvpCombatWorldStateID) != 0))
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if (InBattleground() || area.Flags.HasFlag(AreaFlags.Combat) || (area.PvpCombatWorldStateID != -1 && Global.WorldMgr.GetWorldState((WorldStates)area.PvpCombatWorldStateID) != 0))
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pvpInfo.IsInHostileArea = true;
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else if (Global.WorldMgr.IsPvPRealm() || area.Flags[0].HasAnyFlag(AreaFlags.Unk3))
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else if (Global.WorldMgr.IsPvPRealm() || area.Flags.HasFlag(AreaFlags.Unk3))
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{
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if (area.Flags[0].HasAnyFlag(AreaFlags.ContestedArea))
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if (area.Flags.HasFlag(AreaFlags.ContestedArea))
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pvpInfo.IsInHostileArea = Global.WorldMgr.IsPvPRealm();
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else
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{
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@@ -511,7 +511,7 @@ namespace Game.Entities
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if (area.IsSanctuary())
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return false;
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if (area.Flags[0].HasAnyFlag(AreaFlags.Arena))
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if (area.Flags.HasFlag(AreaFlags.Arena))
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return true;
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if (Global.BattleFieldMgr.GetBattlefieldToZoneId(area.Id) != null)
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@@ -2575,10 +2575,10 @@ namespace Game.Entities
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public bool CanJoinConstantChannelInZone(ChatChannelsRecord channel, AreaTableRecord zone)
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{
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if (channel.Flags.HasAnyFlag(ChannelDBCFlags.ZoneDep) && zone.Flags[0].HasAnyFlag(AreaFlags.ArenaInstance))
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if (channel.Flags.HasAnyFlag(ChannelDBCFlags.ZoneDep) && zone.Flags.HasFlag(AreaFlags.ArenaInstance))
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return false;
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if (channel.Flags.HasAnyFlag(ChannelDBCFlags.CityOnly) && !zone.Flags[0].HasAnyFlag(AreaFlags.Capital))
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if (channel.Flags.HasAnyFlag(ChannelDBCFlags.CityOnly) && !zone.Flags.HasFlag(AreaFlags.Capital))
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return false;
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if (channel.Flags.HasAnyFlag(ChannelDBCFlags.GuildReq) && GetGuildId() != 0)
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@@ -4491,7 +4491,7 @@ namespace Game.Entities
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AreaTableRecord zone = CliDB.AreaTableStorage.LookupByKey(GetAreaId());
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// Such zones are considered unreachable as a ghost and the player must be automatically revived
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if ((!IsAlive() && zone != null && zone.Flags[0].HasAnyFlag(AreaFlags.NeedFly)) || GetTransport() != null || GetPositionZ() < GetMap().GetMinHeight(GetPhaseShift(), GetPositionX(), GetPositionY()))
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if ((!IsAlive() && zone != null && zone.Flags.HasFlag(AreaFlags.NeedFly)) || GetTransport() != null || GetPositionZ() < GetMap().GetMinHeight(GetPhaseShift(), GetPositionX(), GetPositionY()))
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{
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ResurrectPlayer(0.5f);
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SpawnCorpseBones();
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@@ -4992,6 +4992,38 @@ namespace Game.Entities
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return true;
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}
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bool IsInFriendlyArea()
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{
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var areaEntry = CliDB.AreaTableStorage.LookupByKey(GetAreaId());
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if (areaEntry != null)
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return IsFriendlyArea(areaEntry);
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return false;
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}
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bool IsFriendlyArea(AreaTableRecord areaEntry)
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{
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Cypher.Assert(areaEntry != null);
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var factionTemplate = GetFactionTemplateEntry();
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if (factionTemplate == null)
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return false;
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if ((factionTemplate.FriendGroup & areaEntry.FactionGroupMask) == 0)
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return false;
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return true;
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}
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bool CanEnableWarModeInArea()
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{
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var area = CliDB.AreaTableStorage.LookupByKey(GetAreaId());
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if (area == null || !IsFriendlyArea(area))
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return false;
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return area.Flags2.HasFlag(AreaFlags2.CanEnableWarMode);
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}
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// Used in triggers for check "Only to targets that grant experience or honor" req
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public bool IsHonorOrXPTarget(Unit victim)
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{
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@@ -652,7 +652,7 @@ namespace Game
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}
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AreaTableRecord atEntry = CliDB.AreaTableStorage.LookupByKey(GetPlayer().GetAreaId());
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if (atEntry == null || !atEntry.Flags[0].HasAnyFlag(AreaFlags.CanHearthAndResurrect))
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if (atEntry == null || !atEntry.Flags.HasFlag(AreaFlags.CanHearthAndResurrect))
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return;
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GetPlayer().BuildPlayerRepop();
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@@ -1783,9 +1783,9 @@ namespace Game.Maps
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{
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if (wmoEntry != null && atEntry != null)
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{
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if (atEntry.Flags[0].HasAnyFlag(AreaFlags.Outside))
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if (atEntry.Flags.HasFlag(AreaFlags.Outside))
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return true;
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if (atEntry.Flags[0].HasAnyFlag(AreaFlags.Inside))
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if (atEntry.Flags.HasFlag(AreaFlags.Inside))
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return false;
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}
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@@ -5460,7 +5460,7 @@ namespace Game.Spells
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BattleField Bf = Global.BattleFieldMgr.GetBattlefieldToZoneId(m_originalCaster.GetZoneId());
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var area = CliDB.AreaTableStorage.LookupByKey(m_originalCaster.GetAreaId());
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if (area != null)
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if (area.Flags[0].HasAnyFlag(AreaFlags.NoFlyZone) || (Bf != null && !Bf.CanFlyIn()))
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if (area.Flags.HasFlag(AreaFlags.NoFlyZone) || (Bf != null && !Bf.CanFlyIn()))
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return SpellCastResult.NotHere;
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}
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break;
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@@ -3268,14 +3268,14 @@ namespace Game.Spells
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// Players can only fight a duel in zones with this flag
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AreaTableRecord casterAreaEntry = CliDB.AreaTableStorage.LookupByKey(caster.GetAreaId());
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if (casterAreaEntry != null && !casterAreaEntry.Flags[0].HasAnyFlag(AreaFlags.AllowDuels))
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if (casterAreaEntry != null && !casterAreaEntry.Flags.HasFlag(AreaFlags.AllowDuels))
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{
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SendCastResult(SpellCastResult.NoDueling); // Dueling isn't allowed here
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return;
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}
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AreaTableRecord targetAreaEntry = CliDB.AreaTableStorage.LookupByKey(target.GetAreaId());
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if (targetAreaEntry != null && !targetAreaEntry.Flags[0].HasAnyFlag(AreaFlags.AllowDuels))
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if (targetAreaEntry != null && !targetAreaEntry.Flags.HasFlag(AreaFlags.AllowDuels))
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{
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SendCastResult(SpellCastResult.NoDueling); // Dueling isn't allowed here
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return;
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