Core/Player: Add helper function to determine if war mode can be enabled in area

Port From (https://github.com/TrinityCore/TrinityCore/commit/626c8f5de12daac6b88989807eba65d3d7a061dd)
This commit is contained in:
hondacrx
2021-06-07 11:06:13 -04:00
parent db0d46c9d1
commit 9c58042e07
10 changed files with 58 additions and 23 deletions
+2 -2
View File
@@ -1450,7 +1450,7 @@ namespace Game.Achievements
uint zoneId = referencePlayer.GetAreaId();
AreaTableRecord areaEntry = CliDB.AreaTableStorage.LookupByKey(zoneId);
if (areaEntry != null)
if (areaEntry.Flags[0].HasAnyFlag(AreaFlags.Unk9))
if (areaEntry.Flags.HasFlag(AreaFlags.Unk9))
zoneId = areaEntry.ParentAreaID;
if (zoneId != reqValue)
return false;
@@ -1463,7 +1463,7 @@ namespace Game.Achievements
uint zoneId = unit.GetAreaId();
AreaTableRecord areaEntry = CliDB.AreaTableStorage.LookupByKey(zoneId);
if (areaEntry != null)
if (areaEntry.Flags[0].HasAnyFlag(AreaFlags.Unk9))
if (areaEntry.Flags.HasFlag(AreaFlags.Unk9))
zoneId = areaEntry.ParentAreaID;
if (zoneId != reqValue)
return false;