Scripts/Instances: Add dungeon encounter data
Port From (https://github.com/TrinityCore/TrinityCore/commit/46e0056196dd6e56077aeeb67d41ec520046a79e)
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@@ -60,6 +60,13 @@ namespace Scripts.EasternKingdoms.BaradinHold
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new DoorData(GameObjectIds.AlizabalDoor, DataTypes.Alizabal, DoorType.Room),
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};
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static DungeonEncounterData[] encounters =
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{
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new DungeonEncounterData(DataTypes.Argaloth, 1033),
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new DungeonEncounterData(DataTypes.Occuthar, 1250),
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new DungeonEncounterData(DataTypes.Alizabal, 1332)
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};
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public instance_baradin_hold() : base(nameof(instance_baradin_hold), 757) { }
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class instance_baradin_hold_InstanceMapScript : InstanceScript
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@@ -73,6 +80,7 @@ namespace Scripts.EasternKingdoms.BaradinHold
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SetHeaders("BH");
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SetBossNumber(3);
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LoadDoorData(doorData);
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LoadDungeonEncounterData(encounters);
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}
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public override void OnCreatureCreate(Creature creature)
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