Core/Spells: calculate crit chance only for spells that do damage/healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/85e5509e91a1370b16851d375a26121797870921)
This commit is contained in:
@@ -2060,6 +2060,7 @@ namespace Framework.Constants
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NoInitialThreat = 0x10,
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AuraCC = 0x20,
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DontBreakStealth = 0x40,
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CanCrit = 0x80,
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DirectDamage = 0x100,
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Charge = 0x200,
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PickPocket = 0x400,
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@@ -645,14 +645,15 @@ namespace Game.Entities
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return (uint)Math.Max(heal, 0.0f);
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}
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public float SpellCritChanceDone(SpellInfo spellInfo, SpellSchoolMask schoolMask, WeaponAttackType attackType = WeaponAttackType.BaseAttack)
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public float SpellCritChanceDone(Spell spell, AuraEffect aurEff, SpellSchoolMask schoolMask, WeaponAttackType attackType = WeaponAttackType.BaseAttack)
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{
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SpellInfo spellInfo = spell != null ? spell.GetSpellInfo() : aurEff.GetSpellInfo();
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//! Mobs can't crit with spells. (Except player controlled)
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if (IsCreature() && !GetSpellModOwner())
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return 0.0f;
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// not critting spell
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if (spellInfo.HasAttribute(SpellAttr2.CantCrit))
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if (spell != null && !spellInfo.HasAttribute(SpellCustomAttributes.CanCrit))
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return 0.0f;
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float crit_chance = 0.0f;
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@@ -691,7 +692,7 @@ namespace Game.Entities
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{
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SpellInfo spellInfo = spell != null ? spell.GetSpellInfo() : aurEff.GetSpellInfo();
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// not critting spell
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if (spellInfo.HasAttribute(SpellAttr2.CantCrit))
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if (spell != null && !spellInfo.HasAttribute(SpellCustomAttributes.CanCrit))
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return 0.0f;
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float crit_chance = doneChance;
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@@ -355,19 +355,6 @@ namespace Game.Spells
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_effects[effect.EffectIndex] = new AuraEffect(this, effect, baseAmount != null ? baseAmount[effect.EffectIndex] : (int?)null, caster);
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}
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}
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public float CalcPeriodicCritChance(Unit caster)
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{
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if (!caster)
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return 0.0f;
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Player modOwner = caster.GetSpellModOwner();
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if (modOwner == null)
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return 0.0f;
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float critChance = modOwner.SpellCritChanceDone(GetSpellInfo(), GetSpellInfo().GetSchoolMask(), GetSpellInfo().GetAttackType());
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return Math.Max(0.0f, critChance);
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}
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public Unit GetCaster()
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{
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@@ -446,7 +446,7 @@ namespace Game.Spells
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public float GetCritChanceFor(Unit caster, Unit target)
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{
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return target.SpellCritChanceTaken(caster, null, this, GetSpellInfo().GetSchoolMask(), GetBase().CalcPeriodicCritChance(caster), GetSpellInfo().GetAttackType());
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return target.SpellCritChanceTaken(caster, null, this, GetSpellInfo().GetSchoolMask(), CalcPeriodicCritChance(caster), GetSpellInfo().GetAttackType());
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}
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public bool IsAffectingSpell(SpellInfo spell)
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@@ -595,6 +595,11 @@ namespace Game.Spells
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return false;
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break;
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}
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case AuraType.ModSpellCritChance:
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// skip spells that can't crit
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if (spellInfo == null || !spellInfo.HasAttribute(SpellCustomAttributes.CanCrit))
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return false;
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break;
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default:
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break;
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}
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@@ -5380,6 +5385,27 @@ namespace Game.Spells
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caster.SendSpellNonMeleeDamageLog(damageInfo);
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}
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bool CanPeriodicTickCrit()
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{
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if (GetSpellInfo().HasAttribute(SpellAttr2.CantCrit))
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return false;
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return true;
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}
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float CalcPeriodicCritChance(Unit caster)
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{
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if (!caster || !CanPeriodicTickCrit())
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return 0.0f;
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Player modOwner = caster.GetSpellModOwner();
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if (!modOwner)
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return 0.0f;
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float critChance = modOwner.SpellCritChanceDone(null, this, GetSpellInfo().GetSchoolMask(), GetSpellInfo().GetAttackType());
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return Math.Max(0.0f, critChance);
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}
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void HandleBreakableCCAuraProc(AuraApplication aurApp, ProcEventInfo eventInfo)
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{
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int damageLeft = (int)(GetAmount() - eventInfo.GetDamageInfo().GetDamage());
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@@ -6872,7 +6872,7 @@ namespace Game.Spells
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}
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}
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float critChance = m_caster.SpellCritChanceDone(m_spellInfo, m_spellSchoolMask, m_attackType);
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float critChance = m_caster.SpellCritChanceDone(this, null, m_spellSchoolMask, m_attackType);
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targetInfo.crit = RandomHelper.randChance(unit.SpellCritChanceTaken(m_caster, this, null, m_spellSchoolMask, critChance, m_attackType));
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}
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@@ -2661,6 +2661,23 @@ namespace Game.Entities
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break;
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}
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switch (effect.Effect)
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{
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case SpellEffectName.SchoolDamage:
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case SpellEffectName.HealthLeech:
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case SpellEffectName.Heal:
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case SpellEffectName.WeaponDamageNoSchool:
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case SpellEffectName.WeaponPercentDamage:
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case SpellEffectName.WeaponDamage:
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case SpellEffectName.PowerBurn:
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case SpellEffectName.HealMechanical:
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case SpellEffectName.NormalizedWeaponDmg:
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case SpellEffectName.HealPct:
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case SpellEffectName.DamageFromMaxHealthPCT:
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spellInfo.AttributesCu |= SpellCustomAttributes.CanCrit;
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break;
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}
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switch (effect.Effect)
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{
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case SpellEffectName.SchoolDamage:
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@@ -2846,38 +2863,43 @@ namespace Game.Entities
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// addition for binary spells, ommit spells triggering other spells
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foreach (var spellInfo in mSpellInfoMap.Values)
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{
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if (spellInfo.HasAttribute(SpellCustomAttributes.BinarySpell))
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continue;
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bool allNonBinary = true;
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bool overrideAttr = false;
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foreach (SpellEffectInfo effect in spellInfo.GetEffects())
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if (!spellInfo.HasAttribute(SpellCustomAttributes.BinarySpell))
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{
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if (effect == null)
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continue;
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if (effect.IsAura() && effect.TriggerSpell != 0)
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bool allNonBinary = true;
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bool overrideAttr = false;
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foreach (SpellEffectInfo effect in spellInfo.GetEffects())
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{
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switch (effect.ApplyAuraName)
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if (effect == null)
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continue;
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if (effect.IsAura() && effect.TriggerSpell != 0)
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{
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case AuraType.PeriodicTriggerSpell:
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case AuraType.PeriodicTriggerSpellWithValue:
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SpellInfo triggerSpell = Global.SpellMgr.GetSpellInfo(effect.TriggerSpell, Difficulty.None);
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if (triggerSpell != null)
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{
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overrideAttr = true;
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if (triggerSpell.HasAttribute(SpellCustomAttributes.BinarySpell))
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allNonBinary = false;
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}
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break;
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default:
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break;
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switch (effect.ApplyAuraName)
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{
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case AuraType.PeriodicTriggerSpell:
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case AuraType.PeriodicTriggerSpellWithValue:
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SpellInfo triggerSpell = Global.SpellMgr.GetSpellInfo(effect.TriggerSpell, Difficulty.None);
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if (triggerSpell != null)
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{
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overrideAttr = true;
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if (triggerSpell.HasAttribute(SpellCustomAttributes.BinarySpell))
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allNonBinary = false;
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}
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break;
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default:
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break;
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}
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}
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}
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if (overrideAttr && allNonBinary)
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spellInfo.AttributesCu &= ~SpellCustomAttributes.BinarySpell;
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}
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if (overrideAttr && allNonBinary)
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spellInfo.AttributesCu &= ~SpellCustomAttributes.BinarySpell;
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// remove attribute from spells that can't crit
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if (spellInfo.HasAttribute(SpellCustomAttributes.CanCrit))
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if (spellInfo.HasAttribute(SpellAttr2.CantCrit))
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spellInfo.AttributesCu &= ~SpellCustomAttributes.CanCrit;
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}
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Log.outInfo(LogFilter.ServerLoading, "Loaded spell custom attributes in {0} ms", Time.GetMSTimeDiffToNow(oldMSTime));
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