Core/Spells: calculate crit chance only for spells that do damage/healing

Port From (https://github.com/TrinityCore/TrinityCore/commit/85e5509e91a1370b16851d375a26121797870921)
This commit is contained in:
hondacrx
2021-06-23 22:06:49 -04:00
parent 89586e9495
commit 9e23ca4b04
6 changed files with 80 additions and 43 deletions
@@ -2060,6 +2060,7 @@ namespace Framework.Constants
NoInitialThreat = 0x10,
AuraCC = 0x20,
DontBreakStealth = 0x40,
CanCrit = 0x80,
DirectDamage = 0x100,
Charge = 0x200,
PickPocket = 0x400,