Core/Spells: calculate crit chance only for spells that do damage/healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/85e5509e91a1370b16851d375a26121797870921)
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@@ -2060,6 +2060,7 @@ namespace Framework.Constants
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NoInitialThreat = 0x10,
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AuraCC = 0x20,
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DontBreakStealth = 0x40,
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CanCrit = 0x80,
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DirectDamage = 0x100,
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Charge = 0x200,
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PickPocket = 0x400,
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