Core/Instances: Use level requirements from MapDifficultyXCondition.db2 instead of access_requirement db table

Port From (https://github.com/TrinityCore/TrinityCore/commit/3afed1788a81fe65ee414c590936be65d69f9314)
This commit is contained in:
hondacrx
2021-01-03 15:35:13 -05:00
parent bcd18b8f26
commit 9e8b56d16e
7 changed files with 83 additions and 23 deletions
@@ -690,6 +690,11 @@ namespace Framework.Database
"ItemContextPickerID, Flags, ContentTuningID, MapID FROM map_difficulty");
PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY_LOCALE, "SELECT ID, Message_lang FROM map_difficulty_locale WHERE locale = ?");
// MapDifficultyXCondition.db2
PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION, "SELECT ID, FailureDescription, PlayerConditionID, OrderIndex, MapDifficultyID" +
" FROM map_difficulty_x_condition");
PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION_LOCALE, "SELECT ID, FailureDescription_lang FROM map_difficulty_x_condition_locale WHERE locale = ?");
// ModifierTree.db2
PrepareStatement(HotfixStatements.SEL_MODIFIER_TREE, "SELECT ID, Parent, Operator, Amount, Type, Asset, SecondaryAsset, TertiaryAsset FROM modifier_tree");
@@ -1487,6 +1492,9 @@ namespace Framework.Database
SEL_MAP_DIFFICULTY,
SEL_MAP_DIFFICULTY_LOCALE,
SEL_MAP_DIFFICULTY_X_CONDITION,
SEL_MAP_DIFFICULTY_X_CONDITION_LOCALE,
SEL_MODIFIER_TREE,
SEL_MOUNT,
+2
View File
@@ -205,6 +205,7 @@ namespace Game.DataStorage
MailTemplateStorage = ReadDB2<MailTemplateRecord>("MailTemplate.db2", HotfixStatements.SEL_MAIL_TEMPLATE, HotfixStatements.SEL_MAIL_TEMPLATE_LOCALE);
MapStorage = ReadDB2<MapRecord>("Map.db2", HotfixStatements.SEL_MAP, HotfixStatements.SEL_MAP_LOCALE);
MapDifficultyStorage = ReadDB2<MapDifficultyRecord>("MapDifficulty.db2", HotfixStatements.SEL_MAP_DIFFICULTY, HotfixStatements.SEL_MAP_DIFFICULTY_LOCALE);
MapDifficultyXConditionStorage = ReadDB2<MapDifficultyXConditionRecord>("MapDifficultyXCondition.db2", HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION, HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION_LOCALE);
ModifierTreeStorage = ReadDB2<ModifierTreeRecord>("ModifierTree.db2", HotfixStatements.SEL_MODIFIER_TREE);
MountCapabilityStorage = ReadDB2<MountCapabilityRecord>("MountCapability.db2", HotfixStatements.SEL_MOUNT_CAPABILITY);
MountStorage = ReadDB2<MountRecord>("Mount.db2", HotfixStatements.SEL_MOUNT, HotfixStatements.SEL_MOUNT_LOCALE);
@@ -561,6 +562,7 @@ namespace Game.DataStorage
public static DB6Storage<MailTemplateRecord> MailTemplateStorage;
public static DB6Storage<MapRecord> MapStorage;
public static DB6Storage<MapDifficultyRecord> MapDifficultyStorage;
public static DB6Storage<MapDifficultyXConditionRecord> MapDifficultyXConditionStorage;
public static DB6Storage<ModifierTreeRecord> ModifierTreeStorage;
public static DB6Storage<MountCapabilityRecord> MountCapabilityStorage;
public static DB6Storage<MountRecord> MountStorage;
+20 -1
View File
@@ -376,6 +376,19 @@ namespace Game.DataStorage
CliDB.MapDifficultyStorage.Clear();
List<MapDifficultyXConditionRecord> mapDifficultyConditions = new List<MapDifficultyXConditionRecord>();
foreach (var mapDifficultyCondition in CliDB.MapDifficultyXConditionStorage.Values)
mapDifficultyConditions.Add(mapDifficultyCondition);
mapDifficultyConditions = mapDifficultyConditions.OrderBy(p => p.OrderIndex).ToList();
foreach (var mapDifficultyCondition in mapDifficultyConditions)
{
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(mapDifficultyCondition.PlayerConditionID);
if (playerCondition != null)
_mapDifficultyConditions.Add(mapDifficultyCondition.MapDifficultyID, Tuple.Create(mapDifficultyCondition.Id, playerCondition));
}
foreach (var mount in CliDB.MountStorage.Values)
_mountsBySpellId[mount.SourceSpellID] = mount;
@@ -1674,12 +1687,17 @@ namespace Game.DataStorage
return mapDiff;
}
public List<Tuple<uint, PlayerConditionRecord>> GetMapDifficultyConditions(uint mapDifficultyId)
{
return _mapDifficultyConditions.LookupByKey(mapDifficultyId);
}
public MountRecord GetMount(uint spellId)
{
return _mountsBySpellId.LookupByKey(spellId);
}
MountRecord GetMountById(uint id)
public MountRecord GetMountById(uint id)
{
return CliDB.MountStorage.LookupByKey(id);
}
@@ -2286,6 +2304,7 @@ namespace Game.DataStorage
MultiMap<uint, ItemSetSpellRecord> _itemSetSpells = new MultiMap<uint, ItemSetSpellRecord>();
MultiMap<uint, ItemSpecOverrideRecord> _itemSpecOverrides = new MultiMap<uint, ItemSpecOverrideRecord>();
Dictionary<uint, Dictionary<uint, MapDifficultyRecord>> _mapDifficulties = new Dictionary<uint, Dictionary<uint, MapDifficultyRecord>>();
MultiMap<uint, Tuple<uint, PlayerConditionRecord>> _mapDifficultyConditions = new MultiMap<uint, Tuple<uint, PlayerConditionRecord>>();
Dictionary<uint, MountRecord> _mountsBySpellId = new Dictionary<uint, MountRecord>();
MultiMap<uint, MountTypeXCapabilityRecord> _mountCapabilitiesByType = new MultiMap<uint, MountTypeXCapabilityRecord>();
MultiMap<uint, MountXDisplayRecord> _mountDisplays = new MultiMap<uint, MountXDisplayRecord>();
@@ -116,6 +116,15 @@ namespace Game.DataStorage
}
}
public sealed class MapDifficultyXConditionRecord
{
public uint Id;
public LocalizedString FailureDescription;
public uint PlayerConditionID;
public int OrderIndex;
public uint MapDifficultyID;
}
public sealed class ModifierTreeRecord
{
public uint Id;
+37 -19
View File
@@ -493,32 +493,53 @@ namespace Game.Entities
public bool Satisfy(AccessRequirement ar, uint target_map, bool report = false)
{
if (!IsGameMaster() && ar != null)
if (!IsGameMaster())
{
byte LevelMin = 0;
byte LevelMax = 0;
uint failedMapDifficultyXCondition = 0;
uint missingItem = 0;
uint missingQuest = 0;
uint missingAchievement = 0;
MapRecord mapEntry = CliDB.MapStorage.LookupByKey(target_map);
if (mapEntry == null)
return false;
Difficulty target_difficulty = GetDifficultyID(mapEntry);
MapDifficultyRecord mapDiff = Global.DB2Mgr.GetDownscaledMapDifficultyData(target_map, ref target_difficulty);
if (!WorldConfig.GetBoolValue(WorldCfg.InstanceIgnoreLevel))
{
if (ar.levelMin != 0 && GetLevel() < ar.levelMin)
LevelMin = ar.levelMin;
if (ar.levelMax != 0 && GetLevel() > ar.levelMax)
LevelMax = ar.levelMax;
var mapDifficultyConditions = Global.DB2Mgr.GetMapDifficultyConditions(mapDiff.Id);
foreach (var pair in mapDifficultyConditions)
{
if (!ConditionManager.IsPlayerMeetingCondition(this, pair.Item2))
{
failedMapDifficultyXCondition = pair.Item1;
break;
}
}
}
uint missingItem = 0;
if (ar.item != 0)
if (ar != null)
{
if (!HasItemCount(ar.item) &&
if (!WorldConfig.GetBoolValue(WorldCfg.InstanceIgnoreLevel))
{
if (ar.levelMin != 0 && GetLevel() < ar.levelMin)
LevelMin = ar.levelMin;
if (ar.levelMax != 0 && GetLevel() > ar.levelMax)
LevelMax = ar.levelMax;
}
if (ar.item != 0)
{
if (!HasItemCount(ar.item) &&
(ar.item2 == 0 || !HasItemCount(ar.item2)))
missingItem = ar.item;
missingItem = ar.item;
}
else if (ar.item2 != 0 && !HasItemCount(ar.item2))
missingItem = ar.item2;
}
else if (ar.item2 != 0 && !HasItemCount(ar.item2))
missingItem = ar.item2;
if (Global.DisableMgr.IsDisabledFor(DisableType.Map, target_map, this))
{
@@ -526,13 +547,11 @@ namespace Game.Entities
return false;
}
uint missingQuest = 0;
if (GetTeam() == Team.Alliance && ar.quest_A != 0 && !GetQuestRewardStatus(ar.quest_A))
missingQuest = ar.quest_A;
else if (GetTeam() == Team.Horde && ar.quest_H != 0 && !GetQuestRewardStatus(ar.quest_H))
missingQuest = ar.quest_H;
uint missingAchievement = 0;
Player leader = this;
ObjectGuid leaderGuid = GetGroup() != null ? GetGroup().GetLeaderGUID() : GetGUID();
if (leaderGuid != GetGUID())
@@ -542,16 +561,14 @@ namespace Game.Entities
if (leader == null || !leader.HasAchieved(ar.achievement))
missingAchievement = ar.achievement;
Difficulty target_difficulty = GetDifficultyID(mapEntry);
MapDifficultyRecord mapDiff = Global.DB2Mgr.GetDownscaledMapDifficultyData(target_map, ref target_difficulty);
if (LevelMin != 0 || LevelMax != 0 || missingItem != 0 || missingQuest != 0 || missingAchievement != 0)
if (LevelMin != 0 || LevelMax != 0 || failedMapDifficultyXCondition != 0 || missingItem != 0 || missingQuest != 0 || missingAchievement != 0)
{
if (report)
{
if (missingQuest != 0 && !string.IsNullOrEmpty(ar.questFailedText))
SendSysMessage("{0}", ar.questFailedText);
else if (mapDiff.Message.HasString(Global.WorldMgr.GetDefaultDbcLocale())) // if (missingAchievement) covered by this case
SendTransferAborted(target_map, TransferAbortReason.Difficulty, (byte)target_difficulty);
else if (mapDiff.Message[Global.WorldMgr.GetDefaultDbcLocale()][0] != '\0' || failedMapDifficultyXCondition != 0) // if (missingAchievement) covered by this case
SendTransferAborted(target_map, TransferAbortReason.Difficulty, (byte)target_difficulty, failedMapDifficultyXCondition);
else if (missingItem != 0)
GetSession().SendNotification(Global.ObjectMgr.GetCypherString(CypherStrings.LevelMinrequiredAndItem), LevelMin, Global.ObjectMgr.GetItemTemplate(missingItem).GetName());
else if (LevelMin != 0)
@@ -722,12 +739,13 @@ namespace Game.Entities
SendPacket(data);
}
public void SendTransferAborted(uint mapid, TransferAbortReason reason, byte arg = 0)
public void SendTransferAborted(uint mapid, TransferAbortReason reason, byte arg = 0, uint mapDifficultyXConditionID = 0)
{
TransferAborted transferAborted = new TransferAborted();
transferAborted.MapID = mapid;
transferAborted.Arg = arg;
transferAborted.TransfertAbort = reason;
transferAborted.MapDifficultyXConditionID = mapDifficultyXConditionID;
SendPacket(transferAborted);
}
+5 -1
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@@ -2763,6 +2763,10 @@ namespace Game.Maps
{
Cypher.Assert(mode == 1);
Cypher.Assert(obj.GetMap() == this);
if (IsBattlegroundOrArena())
return;
SpawnObjectType type;
switch (obj.GetTypeId())
{
@@ -2777,7 +2781,7 @@ namespace Game.Maps
}
SpawnData data = Global.ObjectMgr.GetSpawnData(type, spawnId);
if (data == null || !data.spawnGroupData.flags.HasAnyFlag(SpawnGroupFlags.DynamicSpawnRate))
if (data == null || data.spawnGroupData == null || !!data.spawnGroupData.flags.HasAnyFlag(SpawnGroupFlags.DynamicSpawnRate))
return;
if (!_zonePlayerCountMap.ContainsKey(obj.GetZoneId()))
@@ -566,14 +566,14 @@ namespace Game.Networking.Packets
{
_worldPacket.WriteUInt32(MapID);
_worldPacket.WriteUInt8(Arg);
_worldPacket.WriteInt32(MapDifficultyXConditionID);
_worldPacket.WriteUInt32(MapDifficultyXConditionID);
_worldPacket.WriteBits(TransfertAbort, 5);
_worldPacket.FlushBits();
}
public uint MapID;
public byte Arg;
public int MapDifficultyXConditionID;
public uint MapDifficultyXConditionID;
public TransferAbortReason TransfertAbort;
}