Core/Instances: Use level requirements from MapDifficultyXCondition.db2 instead of access_requirement db table
Port From (https://github.com/TrinityCore/TrinityCore/commit/3afed1788a81fe65ee414c590936be65d69f9314)
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@@ -690,6 +690,11 @@ namespace Framework.Database
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"ItemContextPickerID, Flags, ContentTuningID, MapID FROM map_difficulty");
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PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY_LOCALE, "SELECT ID, Message_lang FROM map_difficulty_locale WHERE locale = ?");
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// MapDifficultyXCondition.db2
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PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION, "SELECT ID, FailureDescription, PlayerConditionID, OrderIndex, MapDifficultyID" +
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" FROM map_difficulty_x_condition");
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PrepareStatement(HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION_LOCALE, "SELECT ID, FailureDescription_lang FROM map_difficulty_x_condition_locale WHERE locale = ?");
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// ModifierTree.db2
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PrepareStatement(HotfixStatements.SEL_MODIFIER_TREE, "SELECT ID, Parent, Operator, Amount, Type, Asset, SecondaryAsset, TertiaryAsset FROM modifier_tree");
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@@ -1487,6 +1492,9 @@ namespace Framework.Database
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SEL_MAP_DIFFICULTY,
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SEL_MAP_DIFFICULTY_LOCALE,
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SEL_MAP_DIFFICULTY_X_CONDITION,
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SEL_MAP_DIFFICULTY_X_CONDITION_LOCALE,
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SEL_MODIFIER_TREE,
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SEL_MOUNT,
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