Core/Instances: Use level requirements from MapDifficultyXCondition.db2 instead of access_requirement db table

Port From (https://github.com/TrinityCore/TrinityCore/commit/3afed1788a81fe65ee414c590936be65d69f9314)
This commit is contained in:
hondacrx
2021-01-03 15:35:13 -05:00
parent bcd18b8f26
commit 9e8b56d16e
7 changed files with 83 additions and 23 deletions
@@ -566,14 +566,14 @@ namespace Game.Networking.Packets
{
_worldPacket.WriteUInt32(MapID);
_worldPacket.WriteUInt8(Arg);
_worldPacket.WriteInt32(MapDifficultyXConditionID);
_worldPacket.WriteUInt32(MapDifficultyXConditionID);
_worldPacket.WriteBits(TransfertAbort, 5);
_worldPacket.FlushBits();
}
public uint MapID;
public byte Arg;
public int MapDifficultyXConditionID;
public uint MapDifficultyXConditionID;
public TransferAbortReason TransfertAbort;
}